&Delta;&it;&emsp;&it;tmax=12&it;K&Omega;v&it;&emsp;&it;fhd, ]]>;where K&OHgr;v accounts for a light-field signal cut-off frequency, a sampling camera resolution and an output resolution, &fnof; specifies a sampling camera focal length, and hd specifies a light-field depth range. The minimum sampling curve for image-based rendering is determined as constrained by Nd&equals;2K&OHgr;v&fnof;hd&Dgr;t, Nd&gE;1, where Nd is the number of depth layers, &Dgr;t specifies a sampling interval along a t direction. Where IBR is be performed under uncertain depth, the curve is determined as <math><mrow><mrow><mrow><mi>&amp;Delta;</mi><mo>&amp;it;</mo><mstyle><mtext>&amp;emsp;</mtext></mstyle><mo>&amp;it;</mo><msub><mi>t</mi><mi>max</mi></msub></mrow><mo>=</mo><mrow><munder><mi>min</mi><msub><mi>z</mi><mi>e</mi></msub></munder><mo>&amp;it;</mo><mstyle><mtext>&amp;emsp;</mtext></mstyle><mo>&amp;it;</mo><mfrac><mrow><mrow><mo>(</mo><mrow><msub><mi>z</mi><mi>e</mi></msub><mo>+</mo><mrow><mi>&amp;Delta;</mi><mo>&amp;it;</mo><mstyle><mtext>&amp;emsp;</mtext></mstyle><mo>&amp;it;</mo><mi>&amp;eta;</mi></mrow></mrow><mo>)</mo></mrow><mo>&amp;it;</mo><mstyle><mtext>&amp;emsp;</mtext></mstyle><mo>&amp;it;</mo><mrow><mo>(</mo><mrow><msub><mi>z</mi><mi>e</mi></msub><mo>-</mo><mrow><mi>&amp;Delta;</mi><mo>&amp;it;</mo><mstyle><mtext>&amp;emsp;</mtext></mstyle><mo>&amp;it;</mo><mi>&amp;eta;</mi></mrow></mrow><mo>)</mo></mrow></mrow><mrow><mn>4</mn><mo>&amp;it;</mo><mstyle><mtext>&amp;emsp;</mtext></mstyle><mo>&amp;it;</mo><msub><mi>fK</mi><msub><mi>&amp;Omega;</mi><mi>v</mi></msub></msub><mo>&amp;it;</mo><mstyle><mtext>&amp;emsp;</mtext></mstyle><mo>&amp;it;</mo><mi>&amp;Delta;</mi><mo>&amp;it;</mo><mstyle><mtext>&amp;emsp;</mtext></mstyle><mo>&amp;it;</mo><mi>&amp;eta;</mi></mrow></mfrac></mrow></mrow><mo>,</mo></mrow></math> ;where &Dgr;tmax specifies a maximum sampling interval along a t direction, ze specifies an estimated depth, and &Dgr;&eegr; specifies a depth error."/> Minimum sampling rate and minimum sampling curve for image-based rendering
首页> 外国专利> Minimum sampling rate and minimum sampling curve for image-based rendering

Minimum sampling rate and minimum sampling curve for image-based rendering

机译:基于图像的渲染的最小采样率和最小采样曲线

摘要

A minimum sampling rate and a minimum sampling curve for continuous representation of a scene are disclosed. The minimum sampling rate for light-field rendering is determined in accordance with <math><mrow><mrow><mrow><mi>&amp;Delta;</mi><mo>&amp;it;</mo><mstyle><mtext>&amp;emsp;</mtext></mstyle><mo>&amp;it;</mo><msub><mi>t</mi><mi>max</mi></msub></mrow><mo>=</mo><mfrac><mn>1</mn><mrow><mn>2</mn><mo>&amp;it;</mo><msub><mi>K</mi><msub><mi>&amp;Omega;</mi><mi>v</mi></msub></msub><mo>&amp;it;</mo><mstyle><mtext>&amp;emsp;</mtext></mstyle><mo>&amp;it;</mo><msub><mi>fh</mi><mi>d</mi></msub></mrow></mfrac></mrow><mo>,</mo></mrow></math> ;where K&OHgr;v accounts for a light-field signal cut-off frequency, a sampling camera resolution and an output resolution, &fnof; specifies a sampling camera focal length, and hd specifies a light-field depth range. The minimum sampling curve for image-based rendering is determined as constrained by Nd&equals;2K&OHgr;v&fnof;hd&Dgr;t, Nd&gE;1, where Nd is the number of depth layers, &Dgr;t specifies a sampling interval along a t direction. Where IBR is be performed under uncertain depth, the curve is determined as <math><mrow><mrow><mrow><mi>&amp;Delta;</mi><mo>&amp;it;</mo><mstyle><mtext>&amp;emsp;</mtext></mstyle><mo>&amp;it;</mo><msub><mi>t</mi><mi>max</mi></msub></mrow><mo>=</mo><mrow><munder><mi>min</mi><msub><mi>z</mi><mi>e</mi></msub></munder><mo>&amp;it;</mo><mstyle><mtext>&amp;emsp;</mtext></mstyle><mo>&amp;it;</mo><mfrac><mrow><mrow><mo>(</mo><mrow><msub><mi>z</mi><mi>e</mi></msub><mo>+</mo><mrow><mi>&amp;Delta;</mi><mo>&amp;it;</mo><mstyle><mtext>&amp;emsp;</mtext></mstyle><mo>&amp;it;</mo><mi>&amp;eta;</mi></mrow></mrow><mo>)</mo></mrow><mo>&amp;it;</mo><mstyle><mtext>&amp;emsp;</mtext></mstyle><mo>&amp;it;</mo><mrow><mo>(</mo><mrow><msub><mi>z</mi><mi>e</mi></msub><mo>-</mo><mrow><mi>&amp;Delta;</mi><mo>&amp;it;</mo><mstyle><mtext>&amp;emsp;</mtext></mstyle><mo>&amp;it;</mo><mi>&amp;eta;</mi></mrow></mrow><mo>)</mo></mrow></mrow><mrow><mn>4</mn><mo>&amp;it;</mo><mstyle><mtext>&amp;emsp;</mtext></mstyle><mo>&amp;it;</mo><msub><mi>fK</mi><msub><mi>&amp;Omega;</mi><mi>v</mi></msub></msub><mo>&amp;it;</mo><mstyle><mtext>&amp;emsp;</mtext></mstyle><mo>&amp;it;</mo><mi>&amp;Delta;</mi><mo>&amp;it;</mo><mstyle><mtext>&amp;emsp;</mtext></mstyle><mo>&amp;it;</mo><mi>&amp;eta;</mi></mrow></mfrac></mrow></mrow><mo>,</mo></mrow></math> ;where &Dgr;tmax specifies a maximum sampling interval along a t direction, ze specifies an estimated depth, and &Dgr;&eegr; specifies a depth error.
机译:公开了用于场景的连续表示的最小采样率和最小采样曲线。根据 <![CDATA [ &Delta; &it; &emsp; &it; < mi> t max = 1 2 < / mn> &it; K &Omega; v &it; &emsp; &it; fh d ]]> ;其中K &OHgr; v 表示光场信号截止频率,采样相机分辨率和输出分辨率&fnof;。指定采样相机的焦距,h d 指定光场深度范围。确定基于图像的渲染的最小采样曲线受N d &equals; 2K &OHgr; v &fnof; h d的约束&Dgr; t,N d &gE; 1,其中N d 是深度层数,&Dgr; t指定沿方向的采样间隔。在不确定深度下执行IBR的情况下,曲线确定为 <![CDATA [ &Delta; &it; &emsp; &it; < mi> t max = min z e &it; &emsp; &it; z e < mo> + &Delta; &it; &emsp; &it; < / mo> &eta; &it; &emsp; < / mtext> &it; z e < / msub> - &Delta; &it; &emsp; &it; &eta; < / mrow> 4 &it; &emsp; &it; fK &Omega; v &it; &emsp; &it; &Delta; &it; &emsp ; &it; &eta; ]]> ;其中&Dgr; t max 指定沿z e 指定估计深度,并且&Dgr;&eegr;指定深度错误。

著录项

  • 公开/公告号US6738533B1

    专利类型

  • 公开/公告日2004-05-18

    原文格式PDF

  • 申请/专利权人 MICROSOFT CORPORATION;

    申请/专利号US20000538067

  • 发明设计人 XIN TONG;JIN-XIANG CHAI;HEUNG-YEUNG SHUM;

    申请日2000-03-29

  • 分类号G06K93/20;

  • 国家 US

  • 入库时间 2022-08-21 23:16:58

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