首页> 外国专利> GAME MACHINE, AND METHOD AND PROGRAM FOR PREVENTING ILLEGAL BEHAVIOR IN GAME MACHINE

GAME MACHINE, AND METHOD AND PROGRAM FOR PREVENTING ILLEGAL BEHAVIOR IN GAME MACHINE

机译:游戏机以及防止游戏机中非法行为的方法和程序

摘要

PPROBLEM TO BE SOLVED: To prevent illegal behavior by accelerating error notification and confirming work of reset in work for performing setting change of a game machine. PSOLUTION: The game machine is provided with a main board 1 which performs internal drawing and prize-winning judgment when operated by a player and which controls paying out of game mediums according to prize-winning. The game machine is further provided with: a first storage part 1b for storing setting information about the internal operation of the main board 1; a setting switch 83 for changing the setting information; a second storage part 1c for storing selected new setting information when the setting switch requests setting change; a comparing part 1d for comparing the setting information in the second storage part with that in the first storage part; and a game impossible state setting part 1e for setting the game machine to be in the state of rejecting a game based on the output of the comparing part. PCOPYRIGHT: (C)2005,JPO&NCIPI
机译:

要解决的问题:通过加速错误通知并确认执行游戏机设置更改的工作中的重置工作来防止非法行为。

解决方案:该游戏机设有主板1,该主板1在由玩家操作时执行内部抽奖和中奖判断,并根据中奖来控制从游戏介质中的支付。该游戏机还具有:第一存储部分1b,用于存储关于主板1的内部操作的设置信息;设置开关83,用于改变设置信息;第二存储部分1c用于在设置开关请求设置改变时存储选择的新设置信息;比较部分1d,用于比较第二存储部分中的设置信息和第一存储部分中的设置信息;游戏禁止状态设定部1e,根据比较部的输出,将游戏机设定为拒绝游戏的状态。

版权:(C)2005,JPO&NCIPI

著录项

  • 公开/公告号JP2005080669A

    专利类型

  • 公开/公告日2005-03-31

    原文格式PDF

  • 申请/专利权人 OLYMPIA:KK;

    申请/专利号JP20030312292

  • 发明设计人 NAKADA KATSUMASA;

    申请日2003-09-04

  • 分类号A63F5/04;

  • 国家 JP

  • 入库时间 2022-08-21 22:31:32

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