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GAME MACHINE, AND METHOD AND PROGRAM FOR PREVENTING ILLEGAL BEHAVIOR IN GAME MACHINE

机译:游戏机以及防止游戏机中非法行为的方法和程序

摘要

PPROBLEM TO BE SOLVED: To prevent illegal putting out of a medal by illegal behavior. PSOLUTION: This game machine is provided with: a settlement button 138 for putting back a game medium which is already supplied but not used for a game; an electrical stimulation device 205 connected to the settlement button; a switch part 206 validating electrical stimulation by the electrical stimulation apparatus; and a control part 200 for monitoring the operation frequency of the settlement button. When the operation frequency of the settlement button exceeds a threshold fixed in advance, it is judged to be the illegal behavior, and the electrical stimulation device is validated to give electrical stimulation when operating the settlement button. PCOPYRIGHT: (C)2006,JPO&NCIPI
机译:

要解决的问题:防止由于非法行为而非法将奖牌丢出。

解决方案:该游戏机具有:放置按钮138,用于放回已经提供但未用于游戏的游戏介质;电刺激装置205,其连接到沉降按钮;开关部206,其对电刺激装置的电刺激进行验证。控制部分200,用于监视结算按钮的操作频率。当结算按钮的操作频率超过预先设定的阈值时,判断为非法行为,并且使操作该结算按钮时的电刺激装置有效。

版权:(C)2006,JPO&NCIPI

著录项

  • 公开/公告号JP2006068402A

    专利类型

  • 公开/公告日2006-03-16

    原文格式PDF

  • 申请/专利权人 OLYMPIA:KK;

    申请/专利号JP20040257772

  • 发明设计人 KAKIUCHI JUNICHIRO;

    申请日2004-09-03

  • 分类号A63F5/04;

  • 国家 JP

  • 入库时间 2022-08-21 21:56:06

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