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The method and apparatus of statistical mechanics collision
The method and apparatus of statistical mechanics collision
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机译:统计力学碰撞的方法和装置
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摘要
How to animate (Figure 15) soft body characters, including the (310) Animation creation phase and the subsequent (305) preparation phase. In the prepare phase, to determine the skin deformation of character model in the skin contact point as a response to the impact crash. Skin deformation from impact crash is a compact representation for a set of base pose. In animation creation phase, to create the final pose character by using the skin shock response. Regardless of the shape of the collision object or type of collision, the collision animation creation phase, to use the same set of skin shock response. Subset of the set point of the skin is selected as a set of skin collision points. Final collision response is determined from the skin collision point. The final collision response to the complete set of skin points.
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