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Scene graph rendering method involves adding node for three dimensional graphical presentation to scene graph by changing rendering order in controlled manner by user
Scene graph rendering method involves adding node for three dimensional graphical presentation to scene graph by changing rendering order in controlled manner by user
The method involves assembling nodes that are defined by the user to a scene graph (40) for setting a node (N1) as a start of traversal of scene graph. A scene graph data is sent to a rendering pipeline with an order defined by the user in scene graph for adding another node (N17) comprising an algorithm for three dimensional (3D) graphical presentation to the scene graph and a third node (N18) comprises a state that restricts traversing of nodes for changing the rendering order in a controlled manner by the user.
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