首页> 外国专利> Scene graph rendering method involves adding node for three dimensional graphical presentation to scene graph by changing rendering order in controlled manner by user

Scene graph rendering method involves adding node for three dimensional graphical presentation to scene graph by changing rendering order in controlled manner by user

机译:场景图渲染方法涉及通过以用户受控的方式更改渲染顺序,将用于三维图形表示的节点添加到场景图

摘要

The method involves assembling nodes that are defined by the user to a scene graph (40) for setting a node (N1) as a start of traversal of scene graph. A scene graph data is sent to a rendering pipeline with an order defined by the user in scene graph for adding another node (N17) comprising an algorithm for three dimensional (3D) graphical presentation to the scene graph and a third node (N18) comprises a state that restricts traversing of nodes for changing the rendering order in a controlled manner by the user.
机译:该方法涉及将用户定义的节点组装到场景图(40),以将节点(N1)设置为场景图的遍历的开始。将场景图数据按用户在场景图中定义的顺序发送到渲染管道,以将另一个节点(N17)添加到场景图中,该节点包括用于三维(3D)图形表示的算法,而第三个节点(N18)包括一种状态,该状态限制了用户的遍历以通过用户控制的方式更改渲染顺序。

著录项

  • 公开/公告号SE529461C2

    专利类型

  • 公开/公告日2007-08-14

    原文格式PDF

  • 申请/专利权人 AGENCY 9 AB;

    申请/专利号SE20050002704

  • 发明设计人 TOMAS KARLSSON;KHASHAYAR FARMANBAR;

    申请日2005-12-08

  • 分类号G06T17/00;G06T15/00;

  • 国家 SE

  • 入库时间 2022-08-21 20:55:40

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