首页> 外国专利> Game estimation and handling of clunk in a final drive using multivariable active driveline damping

Game estimation and handling of clunk in a final drive using multivariable active driveline damping

机译:使用多变量主动传动系统阻尼对最终传动中的杂物进行游戏估计和处理

摘要

Play and clunk of a driveline are controlled in a powertrain system having multiple torque generative devices and torque controllers using a multivariable control approach to provide active driveline damping. The control parameters used by a state estimator will vary depending on whether the final drive clearance is being balanced or is currently loose. When the estimated driveline axle torque is substantially non-zero, the nominal parameters for the transmission mode or gear are used in the state estimator. If the estimated axle torque is substantially zero, the parameters are switched to neutral parameters, the game estimator indicates a neutral game state, and the angle of the game is tracked until it accumulates an expected amount of play in the final drive. During a game transmission time, the active damping controls the speeds of the driveline components such that the effect of lash adjuster is minimized. After a clearance compensation occurs, the system uses the desired axle torque.
机译:在具有多个扭矩产生装置和扭矩控制器的动力总成系统中,使用多变量控制方法来控制传动系统的游动和杂音,以提供主动传动系统阻尼。状态估计器使用的控制参数将根据最终传动间隙是平衡的还是当前松动的而变化。当估计的传动系轴扭矩基本上非零时,在状态估计器中使用变速箱模式或齿轮的标称参数。如果估计的车轴扭矩基本上为零,则将参数切换到空挡参数,游戏估计器指示空挡游戏状态,并跟踪游戏的角度,直到它在最终驱动器中累积了预期的游戏量。在游戏传输期间,主动阻尼控制传动系统组件的速度,以使间隙调节器的作用最小化。间隙补偿发生后,系统将使用所需的车轴扭矩。

著录项

  • 公开/公告号DE102007013335A1

    专利类型

  • 公开/公告日2007-10-11

    原文格式PDF

  • 申请/专利权人 GM GLOBAL TECHNOLOGY OPERATIONS INC.;

    申请/专利号DE20071013335

  • 发明设计人

    申请日2007-03-20

  • 分类号B60K17;B60W10/10;

  • 国家 DE

  • 入库时间 2022-08-21 20:29:07

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