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Game device and method for saving game data

机译:游戏装置及游戏数据保存方法

摘要

ÄProblemÜ To reliably reflect the game data of actually executed games in the game data stored on recording media, and prevent duplication of the game data by improper means as well as use of game data that have been saved by improper means. ??ÄSolutionÜ When starting a game, use of a recording medium is prohibited if an improper retrieval detection flag is recorded on the recording medium, and an improver retrieval detection flag is recorded on the recording medium and use of the recording medium is allowed if no improper retrieval detection flag is recorded on the recording medium. When saving the game data, storage of the game data on the recording medium is prohibited if no improper retrieval detection flag is recorded on the recording medium, and the game data are stored on the recording medium if no improper retrieval detection flag is recorded on the recording medium. When terminating the game, the improper retrieval detection flag is cleared IMAGE
机译:Ä问题ü在存储在记录媒体上的游戏数据中可靠地反映实际执行的游戏的游戏数据,并防止通过不正当手段重复使用的游戏数据以及通过不正当手段保存的游戏数据的使用。 <解决方案>在游戏开始时,如果在记录介质上记录了不正确的检索检测标志,并且在记录介质上记录了改良者检索检测标志并且允许使用该记录介质,则禁止使用记录介质。如果没有错误的检索检测标志记录在记录介质上。当保存游戏数据时,如果在记录介质上没有记录有不正确的检索检测标志,则禁止将游戏数据存储在记录介质上;如果在游戏介质上没有记录有不正确的检索检测标志,则将游戏数据存储在记录介质上。记录介质。终止游戏时,清除不当检索检测标志

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