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ISOMETRIC EXERCISE SYSTEM AND METHOD OF FACILITATING USER EXERCISE DURING VIDEO GAME PLAY

机译:在视频游戏过程中促进用户锻炼的等距锻炼系统和方法

摘要

Isometric exercise system according to the present invention is convenient for user and mainframe computer system, and is connected to actuator including at least one effector, at least one sensor, for accommodating the platform of user and including the control circuit of processor. The platform accommodates user and is connected thereto including effector. The sensor detects at least one active force that effector is applied to by user, causes strain or deflecting effect device on effector in active force. Processor receives and processing is used to be transferred to host system with compatible format and be interacted via user's manipulation effects device with host system convenient for user corresponding to the data of the information of the applied active force by sensor measurement. The host computer system processes information with update or response events execute software application (for example, game).
机译:根据本发明的等距锻炼系统对于用户和大型计算机系统是方便的,并且连接到包括至少一个效应器,至少一个传感器的致动器,以容纳用户的平台并且包括处理器的控制电路。平台容纳用户并连接到其上,包括效应器。该传感器检测使用者施加到执行器上的至少一个作用力,使作用器在作用器上产生作用力或应变。处理器的接收和处理被用来以兼容的格式被传送到主机系统,并通过用户的操纵效果装置与便于用户进行交互的主机系统进行交互,该主机系统对应于通过传感器测量所施加的作用力信息的数据。主机系统通过更新或响应事件执行软件应用程序(例如游戏)来处理信息。

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