首页> 外国专利> GAMING MACHINE WITH CONVERSATION ENGINE FOR INTERACTIVE GAMING THROUGH DIALOG WITH PLAYER AND PLAYING METHOD THEREOF

GAMING MACHINE WITH CONVERSATION ENGINE FOR INTERACTIVE GAMING THROUGH DIALOG WITH PLAYER AND PLAYING METHOD THEREOF

机译:通过对话通过玩家与玩家进行互动游戏的带对话引擎的游戏机及其游戏方法

摘要

A gaming machine outputs a welcome message or a conversation sentence from an output unit to a player in the sounds and characters while sequentially changing the used language types. When the welcome message in a desirable language in a game is outputted, the player inputs, into an input unit, a response message or sentence responding to the welcome message in the sound or characters using the desirable language. Thereafter, the gaming machine outputs, from the output unit, a message or a conversation sentence in the sound or characters to request an approval to execute the game by using the language used in the response message. The player inputs, into the input unit, a message or a response sentence of an approval for the request message in the sound or characters. After the input of the approval message, the gaming machine converses with the player in sounds and characters using the language approved in the approval message.
机译:游戏机在依次改变所使用的语言类型的同时,以声音和字符从输出单元向玩家输出欢迎消息或对话语句。当输出游戏中期望语言的欢迎消息时,玩家使用期望语言以声音或字符将对欢迎消息作出响应的响应消息或句子输入到输入单元中。此后,游戏机从输出单元以声音或字符输出消息或对话语句,以请求使用响应消息中使用的语言来批准执行游戏。播放器以声音或字符向输入单元中输入对请求消息的认可的消息或响应语句。在输入批准消息之后,游戏机使用批准消息中批准的语言以声音和字符与玩家对话。

著录项

  • 公开/公告号US2009203438A1

    专利类型

  • 公开/公告日2009-08-13

    原文格式PDF

  • 申请/专利权人 KAZUO OKADA;

    申请/专利号US20080244502

  • 发明设计人 KAZUO OKADA;

    申请日2008-10-02

  • 分类号A63F9/24;

  • 国家 US

  • 入库时间 2022-08-21 19:36:49

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