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Exercise Gaming Device and Method of Interacting With Gaming or Other Scenarios Based on Physical Exercise

机译:基于体育锻炼的运动游戏设备及与游戏或其他场景互动的方法

摘要

The present invention embodiments promote performance of exercise by users during a computer simulation or game. An embodiment of the present invention includes an exercise device with a plurality of effector or gripping members in the form of handles to be manipulated by a user. A coil steel spring provides the resistance for the handles that may be compressed together or pulled apart for resistance-based exercise. The device further includes additional input devices to interact with a simulation or gaming scenario. The user applies forces to the handles to interact with the scenario, thereby requiring the user to perform exercises during the simulation or game play.
机译:本发明的实施例在计算机模拟或游戏期间促进用户进行锻炼。本发明的一个实施例包括一种健身装置,该健身装置具有以手柄形式的多个效应器或抓握构件,以被使用者操纵。螺旋弹簧为手柄提供阻力,可以将其压缩在一起或拉开以进行基于阻力的锻炼。该设备还包括与模拟或游戏场景进行交互的其他输入设备。用户向手柄施加力以与场景交互,从而要求用户在模拟或游戏过程中执行锻炼。

著录项

  • 公开/公告号US2010004061A1

    专利类型

  • 公开/公告日2010-01-07

    原文格式PDF

  • 申请/专利权人 GREG MERRIL;PHILIP FELDMAN;

    申请/专利号US20090468904

  • 发明设计人 GREG MERRIL;PHILIP FELDMAN;

    申请日2009-05-20

  • 分类号A63F9/24;A63B24;

  • 国家 US

  • 入库时间 2022-08-21 18:49:16

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