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Interaction between Real and Virtual Worlds
Interaction between Real and Virtual Worlds
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机译:真实世界与虚拟世界之间的互动
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摘要
A method/data processing system for controlling the activities of real 302 and virtual 308 entities such as a pet preferably by monitoring and analyzing a real entity's activities and providing responses to affect virtual and real behaviour patterns, according to pre-established rules (109, fig. 1). The method comprising steps of: collecting information about the real entity's behaviour preferably by using a Real-time Monitoring and Vir tualization (RMV) utility (110, fig. 1) incorporating monitors 303; creating a model of the behavior of the real entity preferably by the RMV utility; mapping one or more first characteristics of the behaviour of the real entity to one or more second characteristics of a behaviour of a virtual entity; from the monitored and mapped characteristics, preferably via the RMV utility, identifying desired behavior patterns (i.e., responses) for the virtual entity, according to pre-established rules. Preferably via the RMV utility, triggering actions of the real entity corresponding to the responses selected for the desired behavior patterns of the virtual entity.
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