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How Do Students 'Really' Interact with Virtual Worlds? The Influence of Proper Induction for Virtual Interactions

机译:学生真的如何与虚拟世界互动?适当诱导对虚拟互动的影响

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Our ongoing research focuses on the ways that interactions affect learner engagement with a virtual world and, consequently, the educational activities that take place within it when a hybrid learning approach is used. It aims to form a complete taxonomy of the types of interactions that can lead to the development of engaging and interactive learning experiences. In this paper, we examine the impact that the orientation (induction) process has on learner engagement by observing a cohort of postgraduate students while using an OpenSim-based institutionally hosted virtual world. The results of our study highlight that educators and instructors need to plan their in-world learning activities very carefully and with a focus on interactions if engaging activities are what they want to offer their students. Additionally, it seems that student interactions with the content of the virtual world and the in-class student-to-student interactions have stronger impact on student engagement when hybrid methods are used. We confirm and further enhance our hypothesis investigating student feelings and thoughts about the interaction taking place within a virtual world when that is used in higher education.
机译:我们正在进行的研究重点介绍互动影响学习者与虚拟世界的参与,因此,在使用混合学习方法时发生的教育活动。它旨在形成一个完整的分类,这些分类可以导致开发参与和互动学习经验。在这篇论文中,我们研究了方向(归纳)过程对学习者参与的影响,通过观察了基于OpenSim的机构托管虚拟世界的研究生。我们的研究结果强调了教育工作者和教师需要非常仔细地规划世界上的学习活动,如果参与活动是他们想要为学生提供的互动度,请关注互动。此外,当使用混合方法时,似乎与虚拟世界内容和课堂上学生与学生互动的互动对学生参与的影响更强。我们确认并进一步加强了我们在高等教育中使用的虚拟世界中发生的互动的学生感受和思考。

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