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SYSTEM AND METHOD FOR GIVING A EDUCATIONAL GAME BASED SOCIAL-NETWORK

机译:基于教育游戏的社交网络的系统和方法

摘要

PURPOSE: one kind providing system based on social educational game and its method is provided for power information and scenic spots and historical sites tourist district, and explore the actually exploration be ready and user meets country and passes through the user that colludes in network construction about the country by social networks and in mobile environment, enhancing learning effect. ;CONSTITUTION: a kind of storage of country information database (250) is by the national scenic spots and historical sites, travel information, language message, population information, historical information, animal information and climatic information. One group's generation unit (210) generates one group, and by grouping game player, specific country is explored in whose request. If the group is to generate, exploring game enforcement division (220), to execute the acquisition be ready of exploration specifically national, and by the group of the information and the user terminal of each country. ;The 2012 of copyright KIPO submissions
机译:用途:一种基于社会教育游戏的提供系统,其方法为电力信息和风景名胜区旅游区提供,并探索实际的探索准备和用户结识国家并通过合谋网络建设的用户。通过社交网络和在移动环境中的国家,增强学习效果。构成:国家信息数据库的一种存储方式(250)是由国家风景名胜区,历史景点,旅行信息,语言信息,人口信息,历史信息,动物信息和气候信息组成的。一组的产生单元(210)产生一组,并且通过分组游戏者,探索其请求中的特定国家。如果要生成该组,则探索游戏执行部门(220)要执行该获取,准备好进行特定国家的探索,并由该组信息和每个国家的用户终端进行。 ; 2012年版权KIPO提交文件

著录项

  • 公开/公告号KR20120077979A

    专利类型

  • 公开/公告日2012-07-10

    原文格式PDF

  • 申请/专利权人 SIGONGMEDIA CO. LTD.;

    申请/专利号KR20100140127

  • 发明设计人 PARK KI SEOK;

    申请日2010-12-31

  • 分类号G06Q50/10;G06Q50/20;

  • 国家 KR

  • 入库时间 2022-08-21 17:09:37

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