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Method of and apparatus for improving cognition and motor skills in young children

机译:改善幼儿认知和运动技能的方法和装置

摘要

A method of and apparatus for providing an educational game comprises the steps of providing image and sound reproducing equipment (11) and image influencing equipment (15) for influencing an image reproduced by the former, generating (30) an animation on display screen (12) of the reproducing equipment (11) with periodic pausing (32) and concurrently generating (34) an audio narrative associated with the animation and including, at each pause, user instructions relating to an image and colour matching exercise, concurrently generating (31) a duplicate animation on display screen (16) of the influencing equipment (15), operating (36) the influencing equipment (15) during a pause and in accordance with the instructions to select a colour and shape corresponding with the feature to be inserted into the image on the screen (12) of the reproducing equipment (11) and resuming (40) movement of the image after insertion of the feature. During the matching exercise, the paused image preferably displays an outline of an omission, in which the user must place their selected feature.
机译:提供教育游戏的方法和设备,包括以下步骤:提供图像和声音再现设备(11)和图像影响设备(15),以影响由游戏模型再现的图像,在显示屏(12)上生成(30)动画。 ),具有周期性暂停(32)并同时生成(34)与动画关联的音频叙述,并且在每个暂停时包括与图像和色彩匹配练习有关的用户指令,同时生成(31)在影响设备(15)的显示屏(16)上复制动画,在暂停期间并根据指令操作(36)影响设备(15)以选择与要插入的特征相对应的颜色和形状再现设备(11)的屏幕(12)上的图像,并在插入特征后恢复(40)图像的移动。在匹配练习期间,暂停的图像优选地显示省略的轮廓,用户必须在该轮廓中放置他们选择的特征。

著录项

  • 公开/公告号GB2468497B

    专利类型

  • 公开/公告日2012-06-06

    原文格式PDF

  • 申请/专利权人 MICHAEL BRANDON;

    申请/专利号GB20090004130

  • 发明设计人 MICHAEL BRANDON;

    申请日2009-03-10

  • 分类号G09B5/00;A63F13/10;

  • 国家 GB

  • 入库时间 2022-08-21 17:03:29

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