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Gaming using social contact profiles and social contact profile attributes

机译:使用社交联系人资料和社交联系人资料属性进行游戏

摘要

A game of chance in which attributes (age, location, interests, star sign) in the profile data for social contacts in a social networking system are used to determine whether a player wins or loses the game of chance. Social contacts are randomly selected from a group of social contacts to form a randomly selected subset of social contacts. A game player wins if the randomly selected social contacts have one or more profile attributes that match the profile attributes of the player. The game may be presented as a slots-based game in which profile pictures for the social contacts are the symbols for the reels of the slots game. Other logos can be included in the reels as well as profile pictures. The social contacts may be obtained from a single data source or from multiple data sources and aggregated. Also, a player may be required to provide an indication that they wish to take part in a game and may be rewarded if their social contact data is randomly selected to be part of the subset of social contacts. The game operator can have access to the social contact profiles and attribute data through the game.
机译:一种机会游戏,其中社交网络系统中社交联系人的个人资料数据中的属性(年龄,位置,兴趣,星号)用于确定玩家是赢还是输。从一组社交联系人中随机选择社交联系人,以形成随机选择的社交联系人子集。如果随机选择的社交联系人具有与玩家的个人资料属性匹配的一个或多个个人资料属性,则游戏玩家会获胜。该游戏可以被呈现为基于老虎机的游戏,其中社交联系人的个人资料图片是老虎机游戏的卷轴的符号。其他徽标可以包含在卷轴和个人资料图片中。可以从单个数据源或从多个数据源获得社交联系人并进行汇总。而且,可能要求玩家提供他们希望参加游戏的指示,并且如果他们的社交联系人数据被随机选择为社交联系人的子集的一部分,则可能会得到奖励。游戏运营商可以通过游戏访问社交联系人资料和属性数据。

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