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METHOD AND SYSTEM FOR COORDINATING COLLISIONS BETWEEN AUGMENTED REALITY AND REAL REALITY

机译:协调增强现实与现实之间冲突的方法和系统

摘要

A method and system for coordinating placement of an augmented reality/virtual world object(s) into a scene relative to position and orientation. The object(s) can be connected to an anchor point having an absolute location relative to the marker via a connector (e.g., spring-like connector) in such a way that the behavior of the object responds to a physical force and a collision which exists in the augmented reality scene. The connection between the virtual object and location of the marker permits the object to exactly track the marker when there are no real world collisions between the markers. The virtual objects can be displaced so the objects do not pass through one another when the real world markers come into a close spatial proximity and the corresponding virtual objects begin to collide.
机译:一种用于将增强现实/虚拟世界对象相对于位置和方向协调放置到场景中的方法和系统。物体可以经由连接器(例如,弹簧状的连接器)经由相对于标记物具有绝对位置的锚固点连接,使得物体的行为响应于物理力和碰撞。存在于增强现实场景中。当标记之间没有真实世界的碰撞时,虚拟对象与标记位置之间的连接允许对象精确跟踪标记。可以移动虚拟对象,以使在现实世界中的标记物在空间上接近且相应的虚拟对象开始碰撞时,这些对象不会彼此穿过。

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