首页> 外国专利> CONTINUOUS AND DYNAMIC LEVEL OF DETAIL FOR EFFICIENT POINT CLOUD OBJECT RENDERING

CONTINUOUS AND DYNAMIC LEVEL OF DETAIL FOR EFFICIENT POINT CLOUD OBJECT RENDERING

机译:有效点云渲染的连续和动态层次

摘要

Rendering real-time three-dimensional computer models is a resource-intensive task, and even more so for point cloud objects. Level of detail is traditionally performed using a small number of fixed-size independent models. A new system is presented of rendering point cloud objects with efficient dynamic level of detail. Several novel point cloud dynamic level of detail techniques are presented that are fairly simple to implement and significantly more efficient in terms of managing rendering load, data reduction, and memory consumption. The novel point cloud dynamic level of detail techniques can be employed to optimize or otherwise improve the rendering efficiency of rendering point cloud objects.
机译:渲染实时三维计算机模型是一项资源密集型任务,对于点云对象而言更是如此。传统上,细节级别是使用少量固定大小的独立模型执行的。提出了一种新的渲染点云对象的系统,该对象具有有效的动态细节级别。提出了几种新颖的点云动态详细级别技术,这些技术实施起来相当简单,并且在管理渲染负载,数据减少和内存消耗方面显着提高了效率。可以采用新颖的点云动态细节级别技术来优化或以其他方式提高渲染点云对象的渲染效率。

著录项

  • 公开/公告号US2014198097A1

    专利类型

  • 公开/公告日2014-07-17

    原文格式PDF

  • 申请/专利权人 MICROSOFT CORPORATION;

    申请/专利号US201313742354

  • 发明设计人 PATRICK WAYNE JOHN EVANS;

    申请日2013-01-16

  • 分类号G06T15/00;

  • 国家 US

  • 入库时间 2022-08-21 16:09:19

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