首页> 外国专利> Placement of animated elements using vector fields

Placement of animated elements using vector fields

机译:使用矢量场放置动画元素

摘要

The placement of one animated element in a virtualized three-dimensional environment can be accomplished with reference to a second animated element and a vector field derived from the relationship thereof. If the first animated element is “inside” the second animated element after the second one was moved to a new animation frame, an existing vector field can be calculated for the region where it is “inside”. The vector field can comprise vectors that can have a direction and magnitude commensurate with the initial velocity and direction required to move the first animated element back outside of the second one. Movement of the first animated element can then be simulated in accordance with the vector field and afterwards a determination can be made whether any portion still remains inside. Such an iterative process can move and place the first animation element prior to the next move of the second animation element.
机译:可以参考第二动画元素和从其关系中得出的矢量场来完成一个动画元素在虚拟三维环境中的放置。如果在将第二个动画元素移到新的动画帧之后,第一个动画元素位于第二个动画元素“内部”,则可以为其“内部”区域计算现有矢量场。向量场可以包括向量,该向量可以具有与将第一动画元素移回到第二动画元素之外所需的初始速度和方向相对应的方向和大小。然后可以根据矢量场模拟第一动画元素的运动,然后可以确定是否还剩下任何部分。这样的迭代过程可以在第二动画元素的下一次移动之前移动和放置第一动画元素。

著录项

相似文献

  • 专利
  • 外文文献
  • 中文文献
获取专利

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号