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INTERACTIVE ELECTRONIC MAZE GAME PLAYED ON A FULL-SCALE PLAYING AREA
INTERACTIVE ELECTRONIC MAZE GAME PLAYED ON A FULL-SCALE PLAYING AREA
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机译:互动式电子迷宫游戏在大型游戏区域上玩
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摘要
The invention relates to a mobile interactive electronic maze game. Mazes built in corn fields fail to provide a searching sensation when a large number of persons are present; players tend to follow one another and said mazes are not mobile. The invention solves said problems by providing a maze in which the pathways traced on a playing area comprise intersections where terminals (6) are placed. Players carry a mobile device (2) which interacts with a terminal when the player is near the latter. Players move around the playing area freely, but the circuit of the mobile device triggers a signal which informs players that they are following the correct route when the received code corresponds, stage by stage, to the route recorded by the operator. Players do not follow one another, since the route is different for every player. The invention can be used in leisure and tourist locations.
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