首页> 外国专利> METHOD OF TEXTURE MAPPING FOR THE INTERACTIVE DISPLAY OF A THREE-DIMENSIONAL VIRTUAL ENVIRONMENT

METHOD OF TEXTURE MAPPING FOR THE INTERACTIVE DISPLAY OF A THREE-DIMENSIONAL VIRTUAL ENVIRONMENT

机译:三维虚拟环境交互显示的纹理映射方法

摘要

The present invention relates to a Method for browsing a 3 Dimensional Virtual Environment by a client device of a user. This 3-Dimensional Virtual Environment being deployed on an application server where the 3-Dimensional Virtual Environment comprises a 3-Dimensional object with a texture displayed on the 3-Dimensional object. The user is represented in the 3-Dimensional Virtual Environment by an avatar. The method further comprises the step of determining a distance between the object and the avatar by the application server, further determining a reference of a texture for applying on the object based on the distance and a reference of the object subsequently determining the texture for applying onto the object based on the reference of the texture.
机译:本发明涉及一种用于由用户的客户端设备浏览三维虚拟环境的方法。该3维虚拟环境正在部署在应用服务器上,其中3维虚拟环境包括3维对象,并在3维对象上显示纹理。在三维虚拟环境中,用户用化身表示。该方法还包括以下步骤:由应用服务器确定对象与化身之间的距离,还基于该距离确定对象上要施加的纹理的参考和对象的参考,随后确定要应用于对象的纹理。基于纹理参考的对象。

著录项

  • 公开/公告号KR20140004245A

    专利类型

  • 公开/公告日2014-01-10

    原文格式PDF

  • 申请/专利权人 ALCATEL LUCENT;

    申请/专利号KR20137032407

  • 发明设计人 MOONS JAN;LOU ZHE;

    申请日2010-11-23

  • 分类号G06T15/00;

  • 国家 KR

  • 入库时间 2022-08-21 15:43:52

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