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Way of texture mapping for interactive display of three-dimensional virtual environment

机译:三维虚拟环境交互显示的纹理映射方法

摘要

The present invention relates to a Method for browsing a 3 Dimensional Virtual Environment by a client device of a user. This 3-Dimensional Virtual Environment being deployed on an application server where the 3-Dimensional Virtual Environment comprises a 3-Dimensional object with a texture displayed on the 3-Dimensional object. The user is represented in the 3-Dimensional Virtual Environment by an avatar. The method further comprises the step of determining a distance between the object and the avatar by the application server, further determining a reference of a texture for applying on the object based on the distance and a reference of the object subsequently determining the texture for applying onto the object based on the reference of the texture.
机译:本发明涉及一种用于由用户的客户端设备浏览三维虚拟环境的方法。该3维虚拟环境正在部署在应用服务器上,其中3维虚拟环境包括3维对象,并在3维对象上显示纹理。在三维虚拟环境中,用户用化身表示。该方法还包括以下步骤:由应用服务器确定对象与化身之间的距离,还基于该距离和对象的参考来确定用于在对象上施加的纹理的参考,随后确定要施加于其上的纹理。基于纹理参考的对象。

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