首页> 外国专利> SPATIAL LOGIC GAMING DEVICE IMPROVING SKILLS, SUCH AS GAME-LABYRINTH

SPATIAL LOGIC GAMING DEVICE IMPROVING SKILLS, SUCH AS GAME-LABYRINTH

机译:空间逻辑游戏设备可改善技能,例如游戏迷宫

摘要

FIELD: health, games.;SUBSTANCE: invention relates to a spatial gaming device improving logic skills and dexterity, in particular game-labyrinth having the correct, incorrect or disordered covering form. The gaming element is a pin (7) with a head (9) located at each end of the rod (8) of the pin (7), and the covering form is implemented in the form of a housing (1, 101, 201) containing a static or a dynamic spatial labyrinth made in accordance with the spatial geometric configuration of heads (9) and the rod (8) of the pin (7), and enables to move the pin (7) with the spatial areas (2, 3, 4, 5, 10, 12, 13, 109, 110, 111 , 113, 114, 115, 209, 210, 211, 214, 215, 216, 219, 220) of the track located in the housing (1, 101, 201) and the housing parts (102, 103, 202, 203). The parts (2, 3, 4, 5, 10, 12, 13, 109, 110, 111, 113, 114, 115, 209, 210, 211, 214, 215, 216, 219, 220) of the track form the housing of the labyrinth and are located so that the pin (7) can be moved on them, step by step, and the pin (7) is made with the ability of rotation in directions parallel or perpendicular to the axis of the housing (1, 101, 102) in the directions perpendicular or parallel to its own axis, with the ability of free rotation through the combination of the preceding rotations or movement along a space curve as it passes through the labyrinth. The housing parts (102, 103, 202, 203, 204) are made with the ability to move relative to each other while moving the pin (7) on them. The labyrinth provides movement of the pin (7) generated by the incremental movement of housing parts, and the length of the rod (8) of the pin (7) is chosen at least equal to the transverse dimension of the housing (1, 101, 201), and at least one of the heads (9) is located outside the housing (1, 101, 201) for movement of the pin (7), and the labyrinth is mounted in the housing (1, 101, 201) ensuring the insertion and extraction of the pin in the appropriate places, the pin (7) is protected against removal from the housing at any intermediate point of the track of any of its heads (9), and the labyrinth of the housing (1, 101, 201) has the logical configuration that may comprise the pockets (117, 217, 218) invisible from outside, intersecting parts of the track and deadlocks that complicate movement of the pin (7) along the labyrinth.;EFFECT: spatial gaming device that improves logical skills and dexterity, in particular the game-labyrinth which has the correct, incorrect or disordered covering form containing a labyrinth and a gaming element (7) made with the ability of movement along the labyrinth.;17 cl, 47 dwg
机译:技术领域本发明涉及一种提高逻辑技能和敏捷性的空间游戏设备,特别是具有正确,不正确或无序覆盖形式的游戏迷宫。游戏元件是销(7),销(7)具有位于销(7)的杆(8)的每个端部上的头部(9),并且覆盖形式以壳体(1、101、201)的形式实现。 )包含根据销(7)的头部(9)和杆(8)的空间几何构造制成的静态或动态空间迷宫,并可以使销(7)随空间区域(2)移动,(3、4、5、10、12、13、109、110、111、113、114、115、209、210、211、214、215、216、219、220)的轨道位于外壳(1 ,101、201)和外壳零件(102、103、202、203)。轨道的零件(2、3、4、5、10、12、13、109、110、111、113、114、115、209、210、211、214、215、216、219、220)形成轨道迷宫式外壳的位置应使销钉(7)可以逐步在其上移动,并且使销钉(7)能够在平行于或垂直于外壳轴线(1)的方向上旋转,101、102)在垂直于或平行于其自身轴的方向上移动,并具有通过结合前面的旋转自由旋转的能力,或在穿过迷宫时沿着空间曲线运动的自由旋转能力。壳体部分(102、103、202、203、204)被制成具有在使销子(7)在其上运动的同时相对于彼此运动的能力。迷宫提供了由壳体零件的增量运动产生的销钉(7)的运动,并且销钉(7)的杆(8)的长度选择为至少等于壳体(1,101)的横向尺寸,201)和至少一个头部(9)位于外壳(1、101、201)的外部以使销(7)移动,并且迷宫安装在外壳(1、101、201)中为了确保将销钉插入和拔出到适当的位置,应保护销钉(7)在其任何头部(9)的轨道的任何中间点以及外壳的迷宫(1, 101、201)的逻辑配置可能包括从外部看不见的口袋(117、217、218),轨道的相交部分和死锁,这些死锁使销钉(7)沿着迷宫运动复杂化;效果:空间游戏设备提高逻辑技能和敏捷性,特别是具有正确,错误或混乱的游戏迷宫ed包含迷宫和能够沿迷宫运动的游戏元素(7)的覆盖物形式; 17 cl,47 dwg

著录项

  • 公开/公告号RU2530394C2

    专利类型

  • 公开/公告日2014-10-10

    原文格式PDF

  • 申请/专利权人 ART & SMART EGG KFT.;

    申请/专利号RU20120151431

  • 发明设计人 ZADVAI ANDRASH (HU);

    申请日2010-05-05

  • 分类号A63F9;

  • 国家 RU

  • 入库时间 2022-08-21 15:38:19

相似文献

  • 专利
  • 外文文献
  • 中文文献
获取专利

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号