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METHOD AND APPARATUS FOR VOLUME RENDERING BASED 3D IMAGE FILTERING AND REAL-TIME CINEMATIC RENDERING

机译:基于体积渲染的3D图像滤波和实时电影渲染的方法和装置

摘要

PROBLEM TO BE SOLVED: To provide a method and apparatus for volume rendering based 3D image filtering and real-time cinematic volume rendering.;SOLUTION: A set of 2D projection image of 3D volume is generated using a cinematic volume rendering. A reconstructed 3D volume is generated from a set of the 2D projection image using an inverse linear volume metric ray tracing operator. The reconstructed 3D volume inherits noise suppression and structure enhancement from the projected image generated using the cinematic rendering, and is thus non-linearly filtered. A real- time volume rendering can be performed on the reconstructed 3D volume using a volumetric ray tracing, and each projected image of the reconstructed 3D volume approximates a cinematic rendered image of an original volume.;SELECTED DRAWING: Figure 2;COPYRIGHT: (C)2016,JPO&INPIT
机译:要解决的问题:提供一种用于基于体绘制的3D图像滤波和实时电影体绘制的方法和设备。解决方案:使用电影体绘制来生成一组3D体积的2D投影图像。使用逆线性体积度量射线追踪运算符从一组2D投影图像生成重建的3D体积。重建的3D体积从使用电影渲染生成的投影图像继承了噪声抑制和结构增强的功能,因此进行了非线性滤波。可以使用体积射线跟踪对重建的3D体积执行实时体积渲染,并且重建的3D体积的每个投影图像都近似于原始体积的电影渲染图像。 )2016,JPO&INPIT

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