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SYSTEMS AND METHODS FOR ACHIEVING USER ENGAGEMENT IN AN ONLINE GAMING ENVIRONMENT USING INCENTIVES

机译:使用激励在在线游戏环境中实现用户参与的系统和方法

摘要

A computer-implemented method performed in a system incorporating a central processing unit, a memory and a network interface, the method involves: receiving a request from a client system operated by a user, the request containing information on the identity of the user; using the received information on the identity of the user to prepare a user-specific game incentive information; providing the prepared user-specific game incentive information to the client system, the user-specific information causing the client system to display a user interface for a mini-game to the user; receiving from the client system the results of the mini-game played by the user; awarding a game incentive to the user based on the received results of the mini-game played by the user; storing information on the awarded incentive in a data store; providing the information on the awarded incentive to the client system; and causing the information on the awarded incentive to be displayed to the user.
机译:一种在包含中央处理单元,存储器和网络接口的系统中执行的计算机实现的方法,该方法包括:从用户操作的客户端系统接收请求,该请求包含有关用户身份的信息;以及使用接收到的关于用户身份的信息来准备用户特定的游戏奖励信息;将准备好的用户专有的游戏奖励信息提供给客户端系统,所述用户专有信息使客户端系统向用户显示迷你游戏的用户界面;从客户端系统接收用户玩的迷你游戏的结果;根据接收到的用户玩的迷你游戏的结果,向用户奖励游戏奖励;将有关奖励奖励的信息存储在数据存储中;向客户系统提供有关奖励激励的信息;并使有关奖励激励的信息显示给用户。

著录项

  • 公开/公告号US2015328552A1

    专利类型

  • 公开/公告日2015-11-19

    原文格式PDF

  • 申请/专利权人 LIMITED LIABILITY COMPANY MAIL.RU GAMES;

    申请/专利号US201514662554

  • 发明设计人 ANDRII LVOV;MAKSYM MARTYNENKO;

    申请日2015-03-19

  • 分类号A63F13/79;A63F13/23;A63F13/825;A63F13/32;A63F13/95;A63F13/77;A63F13/25;

  • 国家 US

  • 入库时间 2022-08-21 14:37:28

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