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Gaming machine and methods of playing a game including a skill-based target game

机译:游戏机和玩游戏的方法,包括基于技能的目标游戏

摘要

A method of allowing a player to play a game on a gaming machine is described herein. The method includes allowing a player to make a wager associated with a primary wagering game, randomly generating an outcome of the primary game and providing a primary game award based on the primary game outcome. The method also includes displaying a secondary skill-based game including a plurality of targets and a plurality of player-selectable items for use in contacting the plurality of targets, allowing the player to select an item from the player-selectable items and a movement associated with the selected item, determining an outcome of the secondary skill-based game as a function of the selected item and the selected item movement, and displaying the skill-based game outcome including a simulated movement of the item in which the item either contacts a target or does not contact a target.
机译:本文描述了一种允许玩家在游戏机上玩游戏的方法。该方法包括允许玩家进行与主要下注游戏相关的下注,随机产生主要游戏的结果以及基于主要游戏结果提供主要游戏奖励。该方法还包括显示包括多个目标和用于与多个目标接触的多个玩家可选择项目的基于技能的辅助游戏,允许玩家从玩家可选择项目和相关联的动作中选择一个项目。与所选项目一起,根据所选项目和所选项目的运动来确定基于辅助技能的游戏的结果,并显示基于技能的游戏结果,其中包括项目的模拟运动,其中该项目或者与该项目接触目标或未联系目标。

著录项

  • 公开/公告号US9196125B2

    专利类型

  • 公开/公告日2015-11-24

    原文格式PDF

  • 申请/专利权人 ZITRO IP S.AR.L;

    申请/专利号US201313904991

  • 发明设计人 JOHNNY DE VIVEIROS ORTIZ;

    申请日2013-05-29

  • 分类号A63F13/00;G07F17/32;

  • 国家 US

  • 入库时间 2022-08-21 14:29:19

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