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Usage and Spending on Mobile Games: A Comparison Between Australian Single-Player Gamers and Multi-Player Gamers

机译:手机游戏的使用和支出:澳大利亚单人游戏与多人游戏之间的比较

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Mobile games are games that can be played on smartphones or tablets. When the industry first started, iconic games like Tetris and Snake were developed by the mobile phone manufacturers. But today, there are millions of games on offer, created by third-party developers. This has created a whole industry thanks to the emergence of smartphone technology. Mobile games fall under many categories, yet all of them can be classified into two types: single-player mode games and multi-player mode games. This study aims to research the differences between Australian single-player games and multiplayer games in terms of their consumer usage and spending behavior. The study surveyed Australian Android mobile users and conducted paired sample t-test analysis on the collected data. The study has found that despite measuring no statistical difference between players’ overall spending behavior, multiplayer gamers spend significantly more time and money playing mobile games than single-player gamers. This suggests that multi-player game players are a more profitable segment of the gaming market than single-player game players.
机译:手机游戏是可以在智能手机或平板电脑上玩的游戏。当该行业起步时,手机制造商开发了诸如Tetris和Snake之类的标志性游戏。但是今天,有数以百万计的游戏由第三方开发商提供。由于智能手机技术的出现,这已经创造了整个行业。手机游戏可分为许多类别,但它们都可以分为两类:单人模式游戏和多人模式游戏。这项研究旨在研究澳大利亚单人游戏和多人游戏在消费者使用和消费行为方面的差异。该研究对澳大利亚Android移动用户进行了调查,并对收集的数据进行了配对样本t检验分析。研究发现,尽管没有衡量玩家总体消费行为之间的统计差异,但与单人游戏玩家相比,多人游戏玩家在手机游戏上花费的时间和金钱明显更多。这表明与单人游戏玩家相比,多人游戏玩家是游戏市场中利润更高的部分。

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