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GPU-ACCELERATED PENCIL INK EFFECT RENDERING

机译:GPU加速铅笔墨水效果渲染

摘要

Methods, systems, and devices are described herein for rendering variable opacity ink strokes on a touchscreen device. In one aspect, a method for rendering variable opacity ink strokes includes receiving a touch input including a stroke associated with variable opacity on a touchscreen of a device. The stroke may be converted to at least one Bezier curve. The at least one Bezier curve may be smoothed and dividing into a plurality of segments, wherein the plurality of segments includes arc segments, line segments, or a combination thereof. A plurality of stamps may be generated corresponding to the plurality of segments. The plurality of stamps may be rendered on the touchscreen of the device to represent the stroke.
机译:本文描述了用于在触摸屏设备上呈现可变的不透明墨水笔划的方法,系统和设备。在一个方面,一种用于呈现不透明度可变的墨笔划的方法包括在设备的触摸屏上接收包括与不透明度可变的笔划相关联的笔划的触摸输入。笔划可以转换为至少一条贝塞尔曲线。所述至少一条贝塞尔曲线可以被平滑并划分为多个段,其中,所述多个段包括弧形段,线段或其组合。可以对应于多个片段来生成多个印记。可以在设备的触摸屏上渲染多个印记以表示笔划。

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