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COMPOSING AN ANIMATION SCENE IN A COMPUTER-GENERATED ANIMATION

机译:在计算机生成的动画中合成动画场景

摘要

A method of composing an animation scene in a computer-generated animation is provided. The method includes receiving a user input requesting to perform an operation on at least one computer-generated asset in the animation scene. The method also includes determining, based on the user input, a type of operation and at least one attribute associated with the at least one computer-generated asset in the animation scene. The method further includes, in accordance with the determination of the type of operation and the at least one attribute, processing representations of one or more instances of the at least one computer-generated asset; and projecting the processed representations of the one or more instances of the at least one computer-generated asset onto the animation scene to perform the operation. The method further includes generating metadata associated with the manipulated representations of the one or more instances of the at least one computer-generated asset.
机译:提供了一种在计算机生成的动画中合成动画场景的方法。该方法包括接收请求对动画场景中的至少一个计算机生成的资产执行操作的用户输入。该方法还包括基于用户输入来确定操作的类型和与动画场景中的至少一种计算机生成的资产相关联的至少一种属性。该方法进一步包括,根据操作类型和至少一个属性的确定,处理至少一种计算机生成的资产的一个或多个实例的表示;将至少一种计算机生成的资产的一个或多个实例的处理后的表示投影到动画场景上以执行操作。该方法进一步包括生成与至少一种计算机生成的资产的一个或多个实例的操纵表示相关联的元数据。

著录项

  • 公开/公告号EP3282427A1

    专利类型

  • 公开/公告日2018-02-14

    原文格式PDF

  • 申请/专利权人 DREAMWORKS ANIMATION LLC;

    申请/专利号EP20170186006

  • 发明设计人 WALTERS BRIAN R.;

    申请日2017-08-11

  • 分类号G06T19;

  • 国家 EP

  • 入库时间 2022-08-21 13:16:03

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