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Ray-box intersection test using dot product based fixed function logic
Ray-box intersection test using dot product based fixed function logic
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机译:使用基于点积的固定函数逻辑进行的射线箱相交测试
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摘要
The method and apparatus for ray tracing may include using the texture pipeline hardware of the GPU to perform a ray intersection test on the first ray and the first feature. The step of using texture pipeline hardware to perform a ray intersection test includes calculating a plurality of inner products using texture pipeline hardware and calculating a first inner product based on the plurality of inner products, And determining if it intersects the shape.
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