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Systems and methods for managing video game titles and user play metrics for video game titles executing on a game cloud system

机译:用于管理在游戏云系统上执行的视频游戏标题的视频游戏标题和用户玩法度量的系统和方法

摘要

Methods for managing video game title and user play metrics for video game titles executed on a game cloud system includes determining that the video game title has been obtained from an online retailer, by a user. The method further includes enabling execution of game play of the video game title on the game cloud system. Game play metrics for the video game title during execution of game play, is monitored. Selected game play metrics for the video game title are identified. The selected game play metrics are communicated to the online retailer to enable classification of the user that obtained the video game title from the online retailer.
机译:在游戏云系统上执行的用于管理视频游戏标题的视频游戏标题和用户玩法度量的方法包括确定用户已经从在线零售商处获得了视频游戏标题。该方法还包括使得能够在游戏云系统上执行视频游戏标题的游戏玩法。在执行游戏期间,监视视频游戏标题的游戏指标。标识视频游戏标题的所选游戏方式。将所选游戏玩法度量标准传达给在线零售商,以实现对从在线零售商获得视频游戏标题的用户的分类。

著录项

  • 公开/公告号US9844729B2

    专利类型

  • 公开/公告日2017-12-19

    原文格式PDF

  • 申请/专利权人 SONY INTERACTIVE ENTERTAINMENT AMERICA LLC;

    申请/专利号US201313844558

  • 发明设计人 DAVID PERRY;

    申请日2013-03-15

  • 分类号A63F13;A63F13/798;A63F13/803;A63F13/87;A63F13/73;

  • 国家 US

  • 入库时间 2022-08-21 12:57:56

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