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Game management method, game management system, and game management program for synchronizing game progress at a plurality of devices in different communication states
Game management method, game management system, and game management program for synchronizing game progress at a plurality of devices in different communication states
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机译:游戏管理方法,游戏管理系统和游戏管理程序,用于使处于不同通信状态的多个设备处的游戏进程同步
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摘要
A game management system that retrieves a delay time of each of a plurality of user devices playing a game; stores the delay times retrieved from each of the plurality of user devices; and transmits an instruction to synchronize game progress to each of the user devices, the instruction including an offset time determined based on a maximum value of the stored delay times.
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