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INTERACTIVE ANIMATED CHARACTER HEAD SYSTEMS AND METHODS

机译:交互式动画角色头系统和方法

摘要

An interactive system includes one or more processors that are configured to receive a first signal indicative of an activity of a user within an environment and to receive a second signal indicative of the user approaching an animated character head. The one or more processors are also configured to provide information related to the activity of the user to a base station control system associated with the animated character head in response to receipt of the second signal to facilitate a personalized interaction between the animated character head and the user.
机译:交互式系统包括一个或多个处理器,所述一个或多个处理器被配置为接收指示用户在环境中的活动的第一信号并接收指示用户接近动画角色头部的第二信号。一个或多个处理器还被配置为响应于第二信号的接收,向与动画角色头部相关联的基站控制系统提供与用户的活动有关的信息,以促进动画角色头部与游戏角色之间的个性化交互。用户。

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