首页> 外国专利> GENERATING DOPPELGANGERS THAT REFLECT PLAY PERSONALITY OR INTRINSIC MOTIVATORS OF A USER/SUBJECT

GENERATING DOPPELGANGERS THAT REFLECT PLAY PERSONALITY OR INTRINSIC MOTIVATORS OF A USER/SUBJECT

机译:产生反映用户/对象的游戏个性或内在动机的掺杂剂

摘要

Techniques are described herein for automatically determining play states, intrinsic motivators, play types/patterns and a play personality of a user/subject. Play personalities develop from activation of play states, and vary individually and are expressed in a variety of play type/patterns. These states, personalities, patterns and associated intrinsic motivations may be automatically determined by computing devices based on that user/subject's information, behaviors and biometric data. The play personality may be additionally used as the means for identifying and integrating intrinsic motivators into player-centric design which can alter and personalize user/subject/player engagement, experience and outcomes.
机译:本文描述了用于自动确定用户/对象的游戏状态,内在动机,游戏类型/样式和游戏个性的技术。游戏个性从游戏状态的激活发展而来,并且个体不同,并以各种游戏类型/模式表达。这些状态,个性,模式和相关联的内在动机可以由计算设备基于该用户/受试者的信息,行为和生物统计数据自动确定。游戏性格可以额外地用作识别和将内在动机整合到以玩家为中心的设计中的手段,该设计可以改变和个性化用户/主体/玩家的参与度,经验和结果。

著录项

  • 公开/公告号US2019270001A1

    专利类型

  • 公开/公告日2019-09-05

    原文格式PDF

  • 申请/专利权人 PLAYNOVATION LLC;

    申请/专利号US201916420013

  • 发明设计人 KRISTEN COZAD;STUART BROWN;

    申请日2019-05-22

  • 分类号A63F13/21;A63F13/67;A63F13/61;G06Q30/02;G06Q30/06;A63F13/79;A63F13/212;A63F13/65;

  • 国家 US

  • 入库时间 2022-08-21 12:06:33

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