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System and Method For Transferring Surface Information From Massive Meshes to Simplified Meshes Using Voxels
System and Method For Transferring Surface Information From Massive Meshes to Simplified Meshes Using Voxels
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机译:使用体素将表面信息从大规模网格传输到简化网格的系统和方法
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摘要
Systems, methods, devices, and non-transitory media of the various embodiments enable transferring surface information from one mesh to two-dimensional textures on another mesh. Embodiments may allocate a voxel data structure bounding both a source mesh and a target mesh, wherein the source mesh and the target mesh use different mesh parameterizations of a three-dimensional object. The source mesh may be rasterized in a source texture coordinate space to produce one or more source fragments, each source fragment comprising sampled data from a triangle of the source mesh and a three-dimensional position on the triangle on a surface of the source mesh. For each of the one or more source fragments a voxel may be determined, of the voxel data structure, corresponding to the source fragment's respective three-dimensional position, and the sampled data of the source fragment may be written into the determined voxel of the voxel data structure.
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