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Systems and methods for utilizing athlete data to increase athlete performance

机译:利用运动员数据来提高运动员表现的系统和方法

摘要

A three-dimensional interactive/digital locker room system that is developed for and accessible through the Internet, which accesses a database of profile/user data that is displayed in the three-dimensional digital, interactive locker room the “Interactive Locker Room System”. Users in the Interactive Locker Room System can move around in first person movements, chat with users, open lockers to view profile data such as equipment and statistics, search for users, share their profiles with college coaches, and receive training, nutrition, and equipment recommendations. Profile data includes videos, images, and biographical data. The 3D interactive locker room system generates and displays featured athletes and videos, and favorite athletes. The interactive locker room system is incorporated into a web application, mobile application, and a virtual reality application. Coaches are able to manage player and team statistics, manage schedules and attendance, and receive training and nutrition recommendations.
机译:为互联网开发并可以通过互联网访问的三维交互式/数字更衣室系统,该系统访问配置文件/用户数据的数据库,该数据库显示在三维交互式数字更衣室“交互式更衣室系统”中。交互式更衣室系统中的用户可以第一人称走动,与用户聊天,打开更衣室以查看个人资料数据(例如设备和统计信息),搜索用户,与大学教练共享他们的个人资料以及接受培训,营养和设备建议。个人资料数据包括视频,图像和传记数据。 3D互动更衣室系统生成并显示特色运动员和视频,以及最喜欢的运动员。交互式更衣室系统被合并到Web应用程序,移动应用程序和虚拟现实应用程序中。教练能够管理球员和球队的统计数据,管理日程安排和出勤,并接收培训和营养建议。

著录项

  • 公开/公告号US10587690B2

    专利类型

  • 公开/公告日2020-03-10

    原文格式PDF

  • 申请/专利权人 ON THE HOP LLC;

    申请/专利号US201715704487

  • 发明设计人 IVAN BORODIAK;SUNIL IRUKULLA;

    申请日2017-09-14

  • 分类号H04L29/08;G06Q50;G06Q30/06;G06F16/9535;G06F16/955;A63B71/06;

  • 国家 US

  • 入库时间 2022-08-21 11:25:13

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