首页> 外国专利> AN EVALUATION SYSTEM AND METHOD FOR DIGIT FORCE TRAINING DURING PRECISION GRIP UNDER MIXED REALITY ENVIRONMENT

AN EVALUATION SYSTEM AND METHOD FOR DIGIT FORCE TRAINING DURING PRECISION GRIP UNDER MIXED REALITY ENVIRONMENT

机译:混合现实环境下精确抓握过程中数字力训练的评估系统和方法

摘要

The present disclosure provides a hand function training system based on mixed reality and a data processing method. Kinematic and dynamic data during the task are recorded with the use of virtual reality technology to build an immersive virtual reality environment combined with the task, thereby obtaining a true and reliable hand function evaluation indicator score. Because the system can effectively combine physical entity operations in a real space with virtual task operations in a virtual space, the system breaks through the limitation of existing VR technology lacking contact feedback, can greatly improve the sense of immediacy and the fun during training, and at the same time, accurately records dynamic signals such as forces/ torques of fingers when the hand touches an object in the real space on the basis of recording hand kinematic parameters, thereby providing accurate and reliable signals for accurate evaluation of hand function.
机译:本公开提供了一种基于混合现实的手功能训练系统和数据处理方法。使用虚拟现实技术记录任务期间的运动和动态数据,以构建与任务结合的沉浸式虚拟现实环境,从而获得真实可靠的手功能评估指标得分。由于该系统可以有效地将现实空间中的物理实体操作与虚拟空间中的虚拟任务操作相结合,因此该系统突破了现有VR技术缺乏联系反馈的局限性,可以极大地提高训练中的即时感和乐趣,并且同时,在记录手的运动学参数的基础上,准确记录动态信号,例如当手在真实空间中触摸物体时手指的力/扭矩等动态信号,从而提供准确可靠的信号,以准确评估手的功能。

著录项

  • 公开/公告号LU101804B1

    专利类型

  • 公开/公告日2020-09-23

    原文格式PDF

  • 申请/专利权人 SHANDONG UNIVERSITY;

    申请/专利号LU20200101804

  • 发明设计人 LI KE;

    申请日2020-05-19

  • 分类号A61B5/22;G01L5;

  • 国家 LU

  • 入库时间 2022-08-21 11:17:08

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