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CONTEXTUAL IN-GAME ELEMENT RECOGNITION AND DYNAMIC ADVERTISEMENT OVERLAY

机译:上下文内游戏元素识别和动态广告覆盖

摘要

Systems, methods, and apparatuses are provided for overlaying content on a video frame generated by a video game. A content overlay engine may be executed concurrently with the execution of a video game. An element recognizer may obtain the video frame and identify an element of the video game in the frame, such as an in-game element. A renderability determiner may determine whether an overlay may be rendered on the element. Based at least on a determination that the overlay is renderable, a content renderer may be configured to overlay the content on the element. The overlaid content may be provided in various ways, such as presenting an overlaid video frame to a local computing device (e.g., a gaming console or a computer), and/or transmitting the overlaid video frame to a remotely located computing device.
机译:提供了用于将内容叠加在由视频游戏生成的视频帧上的系统,方法和装置。内容覆盖引擎可以与视频游戏的执行同时执行。元素识别器可以获取视频帧并在该帧中标识视频游戏的元素,例如游戏中元素。可渲染性确定器可以确定是否可以在元素上渲染覆盖图。至少基于覆盖物是可渲染的确定,内容渲染器可被配置为将内容覆盖在元素上。可以以各种方式来提供覆盖的内容,诸如将覆盖的视频帧呈现给本地计算设备(例如,游戏机或计算机),和/或将覆盖的视频帧发送给位于远程的计算设备。

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