A tangible coding block system for physical programming in kindergarten and elementary school is disclosed. The tangible coding block system provides kindergarten students from 5 to 9 years of age and lower grades of elementary school and younger than 3rd graders with coding education tools as if they are playing storytelling games on smart devices. With the UI and Honeycomb design, the acrylic pictogram on the top of each tangible coding blocks is displayed, the current block is displayed through the LED, and the magnetic block attracts the hand-touchable coding blocks. , Edu Tech tool that provides physical education to young children and provides storytelling games by selecting stage backgrounds and characters, unlike smart toy block products.It provides optimal customized coding learning guide and home coding learning content suitable for children. to provide. Coding is computer programming, and kindergarten and elementary school students learn the principles of computer programs through this coding education by using game methods such as puzzle and block matching using tangible coding blocks.
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