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The introduction of cyberhunts as a teaching and learning strategy to guide teachers towards the integration of computer technology in schools

机译:引入网络搜寻作为教学策略,引导教师将学习计算机科技融入学校

摘要

This study, which is based on a computer literacy teacher development programme that included introducing the teacher participants to the Internet, investigated whether the development of teacher ICT skills through the design of cyberhunts in a learning-as-design context, has the potential to promote the critical and developmental outcomes which form the basis of the South African National Curriculum Statement (NCS) and Draft White Paper on e-Education. The research was conducted within the post-positivist paradigm underpinned by a critical realist position and made use of qualitative and quantitative data1 gathering methods (mixed research) within an interpretative case study. Several different quantitative and qualitative data collection tools were used. Quantitative data gathering tools that had been used comprised of Likert scale questionnaires, a computer skills questionnaire, as well as certain sections within semi-closed-openended questionnaires. The qualitative data gathering tools that had been used were semi-closed-openended questionnaires, journal reflection sheets, observation and interviews. Ontologically the research was informed by a critical-realist perspective, epistemologically by a socio-cultural perspective; including situated learning within communities of practice; recognising the cognitive, social and situated learning dimension of teacher learning. Methodologically an interpretive case study approach was used, as the aim was to explore and investigate what the participants experienced, perceived and to understand the participants: what they felt, how they felt and why they felt and responded in certain ways. Initially the study focused on identifying how ready the participating schools and their participating teachers were in terms of the implementation and integration of Information and Communications Technology (ICT) with reference to first- and second order barriers. The findings suggest that addressing the first- and second order barriers is a vital aspect when assisting schools to move towards ICT integration. The next phase of the research focused on whether the cyberhunt design approach is capable of developing the critical outcomes of the NCS, whether it promotes motivation and interest, and whether it promotes collaboration. Both the quantitative and qualitative data portrayed positive results regarding the perceptions of the participating teachers in the cyberhunt design approach related to the critical and 1PLEASE NOTE: All the data referred to as in the appendix and all appendices are attached to this thesis on a CD containing the portable document format (PDF) files. This can be found at the back. iv developmental outcomes with reference to search and research, reading attitude, decision making, planning skills - which include time management and goal setting, knowledge and skills related to composing questions on different cognitive levels, computer skills, reflection and design skills. Positive results were also found related to audience, confidence, mental effort, motivation, interest and collaboration. The probabilities (p values) and practical statistical significance in the form of Cohen's d, were highly significant. The teachers’ final cyberhunt products suggest that the majority of the participants had obtained basic cyberhunt design skills. However, in spite of the positive results, it was found that not all teachers are yet ready to implement this approach exactly as it is intended. When interpreted within an activity theory perspective; the positive results might be attributed to the unmediated functioning of the rules, division of labour and community aspects of the theory, while the conditions required by complexity theory for the development of a complex learning community appear to have been met by the implementation of cyberhunts as a strategy. The conditions for enabling the development of a complex learning community; namely internal diversity, redundancy, decentralised control, organised randomness and neighbour interaction; also appear to have interacted with the unmediated aspects of activity theory in developing consensual rules and through the negotiation of the division of labour located within the community. In a like manner, positive results related to search and research, decision making, questioning, computer skills, reflection, design skills and audience reported can most likely be attributed to the functioning of the mediational tools as described by activity theory such as the computer technology, the Internet, the software that had been used and language. The data thus suggest that the interaction between both the unmediated elements and higher order mediated elements of activity theory, have most likely been the defining factors which created high levels of motivation, interest, collaboration and a positive classroom culture through which the critical and developmental outcomes of the South Africa curriculum can possibly be achieved within a complex learning community. The study also investigated how the teacher development process regarding ICT implementation should be managed. This study found that the acronym CRAR3FS2 holds the key to teacher development and classroom implementation. This acronym represents the verbs or actions that the participating teachers highly valued during implementation and what they have indicated as being important, namely: Care, Relate, Assess, Reflect, Read, Re-Plan, Feedback, Share and Support.
机译:这项研究基于一项计算机素养教师发展计划,其中包括将教师参与者介绍给互联网。该研究调查了在设计时学习环境中通过网络狩猎设计教师ICT技能的发展是否关键和发展成果,这些成果构成了南非国家课程表声明(NCS)和电子教育白皮书草案的基础。该研究是在后批判主义范式下进行的,该范式以批判的现实主义者立场为基础,并在解释性案例研究中使用了定性和定量数据收集方法(混合研究)。使用了几种不同的定量和定性数据收集工具。曾经使用的定量数据收集工具包括李克特量表,计算机技能问卷以及半封闭式问卷中的某些部分。使用的定性数据收集工具是半封闭式问卷,日记反映表,观察和访谈。在本体论上,研究是从批判现实主义观点出发的,在认识论上是从社会文化观点出发的。包括在实践社区中进行的现场学习;认识到教师学习的认知,社会和情境学习维度。在方法上采用了一种解释性案例研究方法,其目的是探索和调查参与者的经历,感知和理解参与者:他们的感受,他们的感受以及他们为什么以某种方式感到和做出反应。最初,研究的重点是确定参与学校及其参与教师在信息和通信技术(ICT)的实施和集成方面的准备程度,并参考一阶和二阶障碍。研究结果表明,在帮助学校朝着ICT融合的方向发展时,解决一阶和二阶障碍是至关重要的方面。研究的下一阶段着眼于网络狩猎设计方法是否能够发展NCS的关键成果,是否可以促进动力和兴趣,以及是否可以促进协作。关于定量和定性的数据均反映了与参与竞赛的教师有关的关键和1PLEASE认知的积极结果。请注意:附录和所有附录中提及的所有数据均附于本论文的CD上,其中包含便携式文档格式(PDF)文件。可以在背面找到。 iv涉及搜索和研究,阅读态度,决策,计划技巧的发展成果-包括时间管理和目标设定,与在不同认知水平上撰写问题有关的知识和技能,计算机技能,反思和设计技能。积极的结果也与听众,自信,精神努力,动机,兴趣和协作有关。 Cohen d形式的概率(p值)和实际统计意义非常显着。教师最终的网络狩猎产品表明,大多数参与者已经掌握了基本的网络狩猎设计技能。然而,尽管取得了积极的成果,但发现并非所有的老师都已经准备好按照预期的方式实施这种方法。从活动理论的角度进行解释;积极的结果可能归因于规则的无中介功能,理论的分工和社区方面,而复杂性理论发展复杂的学习社区所需的条件似乎已通过实施网络寻捕得以满足。策略。促进复杂学习社区发展的条件;内部多样性,冗余,分散控制,有组织的随机性和邻居互动;在制定协商一致的规则并通过协商社区内部的分工方面,也似乎与活动理论的非中介方面发生了相互作用。以类似的方式,与搜索和研究,决策,提问,计算机技能,反思,设计技能和受众报告有关的积极结果很可能归因于活动理论(如计算机技术)所描述的中介工具的功能。 ,互联网,已使用的软件和语言。因此,数据表明,活动理论的无中介因素和高阶影响因素之间的相互作用极有可能是创造高水平动机,兴趣的决定性因素。,协作和积极的课堂文化,通过它可以在一个复杂的学习社区中实现南非课程的关键和发展成果。该研究还调查了应如何管理有关信息通信技术实施的教师发展过程。该研究发现,首字母缩写CRAR3FS2是教师发展和课堂实施的关键。该首字母缩写词代表参与活动​​的老师在实施过程中高度重视的动词或动作,以及它们所表示的重要意义,即:关怀,关连,评估,反思,阅读,重新计划,反馈,分享和支持。

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    Du Plessis André;

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  • 年度 2010
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