首页> 外文OA文献 >MAKING LEARNING MEDIA DEVELOPMENT PATTERN PANTS MEN STUDENTS BASED ON ADOBE FLASH CLOTHING BOUTIQUE IN CLASS XI PUBLIC VOCATIONAL HIGH SCHOOL 2 OF GODEAN
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MAKING LEARNING MEDIA DEVELOPMENT PATTERN PANTS MEN STUDENTS BASED ON ADOBE FLASH CLOTHING BOUTIQUE IN CLASS XI PUBLIC VOCATIONAL HIGH SCHOOL 2 OF GODEAN

机译:在学校十一所公共职业高中2中,以学生为基础,开设学习型男士学生基于aDOBE FLasH BOTHING BOUTIQUE

摘要

This study aimed to: 1) produce instructional media makes men pants pattern-based Adobe flash, 2) determine the feasibility of instructional media materials create a pattern-based Adobe Flash trousers in class XI Clothing Boutiques in Public Vocational High School 2 of Godean.udThis research is the research and development (research and developement). Research development of instructional media makes men pants pattern-based Adobe Flash this through three stages: 1) Needs analysis, 2) product development, 3) validation and production test product. Process covering pre-production, production and post-production. The subjects in this study amounted to 6 students for small group testing, and 28 students for testing large groups so the total number of study subjects in this study was a class XI 34 student Clothing Boutiques in Public Vocational High School 2 of Godean.udThe results include: 1) learning to make patterns of media products based on Adobe Flash trousers that fit with the material in the syllabus and lesson plans were implemented at Public Vocational High School 2 of Godean., 2) proper use of learning media in terms of learning, content, and programming display . Feasibility study media makes men pants pattern-based Adobe Flash based assessments of matter experts, media experts, each consisting of three validators included in the category of very decent rated 4.2 for the learning aspect, 4.6 for the content aspect, 4.3 and 4.4 for the aspect of the display to aspects of programming. Testing a small group with an average value of 4.4 in all aspects included in the category of very decent. Small group trials with a mean value of 4.4 and if categorized included in the category of very decent. Testing major groups based on descriptive analysis, it can be seen the mean of 28 students shows that the learning aspect is 4.25; aspect of the content was 4.30; aspect display is 4.25 and 4.30 are included in the programming aspects of the category of very decent.ud
机译:这项研究的目的是:1)在Godean 2的XI服装专卖店的XI服装专卖店中,生产指导性媒体,使男士裤子基于模式的Adobe Flash,2)确定指导性媒体材料是否可行,从而创建基于模式的Adobe Flash裤子。 ud这项研究是研究与开发(research and development)。指导性媒体的研究开发使基于裤子的基于Adobe Flash的软件经历了三个阶段:1)需求分析,2)产品开发,3)验证和生产测试产品。流程涵盖预生产,生产和后期生产。本研究的主题为6名学生进行小团体测试,28名学生进行大团体测试,因此,本研究的研究对象总数为Godean的公共职业高中2年级XI 34学生服装精品店。结果包括:1)学习制作适合教学大纲中材料的基于Adobe Flash裤子的媒体产品模式,并且在Godean的公共职业高中2实施了教学计划。2)在以下方面正确使用了学习媒体:学习,内容和编程显示。可行性研究媒体对人事专家,媒体专家进行了基于Adobe Flash评估的评估,每位专家都由三个验证者组成,他们在学习方面的评定为4.2,在内容方面的评定为4.6,在内容方面的评定为4.3和4.4。显示方面到编程方面。测试各个方面的平均值为4.4的小组,这一点非常不错。小组试验的平均值为4.4,如果分类,则属于非常体面的类别。根据描述性分析对主要群体进行测试,可以看到28名学生的平均值表明学习方面为4.25;内容方面为4.30;方面显示是4.25和4.30包含在编程方面非常不错的方面。 ud

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    KUSMINARKO WARNO;

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  • 年度 2012
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  • 正文语种 {"code":"id","name":"Indonesian","id":20}
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