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THE DEVELOPMENT OF LEARNING MEDIA BASIC LOGIC GATE USING AN ADOBE FLASH CS3 PROFESIONAL FOR VOCATIONAL HIGH SCHOOL STUDENTS

机译:基于aDOBE FLasH Cs3专业高职学生学习型逻辑门的开发

摘要

This research aims to design, build and test the feasibility of basic logic gates learning media for vocational students. The media can be used as a mean to support the teaching and learning process. This learning media is designed and created by combining various multimedia objects such as text, image, animation and interactive button. The subject materials which are used in this media are the theories of the basic logic gates components such as symbol, equation and the truth table.ud The method of this research is Research and Development (discovery, development, and product examine) which is longitudinal (some phases). The phases which are done are: 1) necessity analyzing, 2) developing learning design, 3) implementing, 4) examining the development product. The techniques of the collecting data used are documentation and close questionnaire. In the validation phase involves instructional media specialist and expert appraisal of material as the assessor and examiner of the media properness which is developed, while the students are used as test usage. The data obtained is analyzed by quantitative descriptive analysis techniques.ud The result of this research is in the form of interactive learning media basic logic gates. According to the material expert, when observed from material aspect acquired 89.28 % (categorized as very feasible), the percentage observed from material deeper aspect acquired 80 % (categorized as very feasible), observed from evaluation aspect get 87.50 % (categorized as very feasible) so the total of feasibility test results is 86.90% (categorized as very feasible), while according to the expert of instructional media, when observed from design aspect acquired 75 % (categorized as feasible), the percentage observed from information clarity get 78.12 % (categorized as very feasible) so the total of feasibility test results is 76.10% (categorized as very feasible) and the total percentage of students test is 76.01 % (categorized as very feasible). The validity based to the overall respondents is 80.11% with a very appropriate category. Based on the results above, the learning media in this research is very feasible to use as a means to support the process of learning and teaching at the vocational school.ud Keywords: Development, Interactive Learning Media, Basic Logic Gates
机译:这项研究旨在为职业学生设计,构建和测试基本逻辑门学习媒体的可行性。媒体可以用作支持教学过程的手段。通过组合各种多媒体对象(例如文本,图像,动画和交互式按钮)来设计和创建这种学习媒体。此媒体中使用的主题材料是基本逻辑门组件的理论,例如符号,方程式和真值表。 ud本研究的方法是研究与开发(发现,开发和产品检验),即纵向(某些阶段)。完成的阶段是:1)必要性分析,2)开发学习设计,3)实施,4)检查开发产品。收集数据所使用的技术是文档编制和紧密调查表。在验证阶段,由教学媒体专家和材料专家评估,作为对媒体正确性的评估者和检验者,而学生则用作测试用法。通过定量描述分析技术对获得的数据进行分析。 ud本研究的结果是以交互式学习媒体基本逻辑门的形式出现的。据材料专家称,从材料方面观察到的获得了89.28%(被分类为非常可行),从材料更深方面获得的观察到的百分比为80%(被分类为非常可行),从评估方面观察到的百分比为87.50%(被分类为非常可行)。 ),因此可行性测试结果的总和为86.90%(分类为非常可行),而根据教学媒体专家的意见,从设计方面观察,获得的百分比为75%(分类为可行),从信息清晰性观察到的百分比为78.​​12% (分类为非常可行),因此可行性测试结果的总和为76.10%(分类为非常可行),学生考试的总百分比为76.01%(分类为非常可行)。根据总体受访者的有效性,在一个非常适当的类别下的有效率为80.11%。基于以上结果,本研究中的学习媒体可以作为一种支持职业学校学习和教学过程的方法。 ud关键字:开发,交互式学习媒体,基本逻辑门

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    Setyawan Purna;

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  • 年度 2011
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  • 原文格式 PDF
  • 正文语种 {"code":"en","name":"English","id":9}
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