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Using Redundancy and Interleaving to Ameliorate the Effects of Packet Loss in a Video Stream

机译:利用冗余和交织来改善视频流中丢包的影响

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摘要

Traditionally, the Internet had been dominated by text-based applications such as file transfer, electronic mail and recently the Web. With the rapid improvement in computer and network technologies, high-bandwidth, interactive streaming multimedia applications are now possible on the Internet. However, the Internet does not provide the necessary Quality of Service (QoS) guarantees needed to support high-quality, real-time multimedia transmission, causing Internet multimedia applications to suffer from delay, jitter and loss. Among these, loss, typically caused by network congestion, degrades the perceptual quality of multimedia streams the most.We propose two new techniques to repair video damaged by network data loss: redundancy and interleaving. The redundancy approach transmits a small, low-quality frame after each full-quality primary frame. In the even the primary frame is lost, we display the low-quality frame, rather than display the previous frame or retransmit the primary frame. Redundancy works well in case of single loss, but becomes less effective when multiple consecutive losses occurs in the video stream. To address this problem, we propose a video interleaving approach that ameliorates the effects of loss by spreading out bursty packet losses. The sender first re-sequences data before transmission to help distribute packet loss, and returns the data to their original order at the receiver. We apply both approaches to MPEG and evaluate the benefits to perceptual quality with user studies. Our results show that with approximately 10%-15% bandwidth overhead, both interleaving and redundancy significantly improve the perceptual quality of Internet video, while interleaving performs better in the case of consecutive loss, at the expense of increased latency.
机译:传统上,Internet已被基于文本的应用程序所控制,例如文件传输,电子邮件以及最近的Web。随着计算机和网络技术的飞速发展,互联网上现在可以使用高带宽,交互式流多媒体应用程序。但是,Internet无法提供支持高质量实时多媒体传输所需的必要的服务质量(QoS)保证,从而导致Internet多媒体应用程序遭受延迟,抖动和损失。其中,通常由网络拥塞引起的丢失会最大程度地降低多媒体流的感知质量。我们提出了两种新技术来修复由于网络数据丢失而损坏的视频:冗余和交织。冗余方法在每个完整质量的主帧之后发送一个较小的低质量帧。即使主帧丢失,我们也将显示低质量帧,而不是显示前一帧或重新传输主帧。冗余在单次丢失的情况下效果很好,但是在视频流中出现多个连续的丢失时,冗余的效果就会降低。为了解决这个问题,我们提出了一种视频交织方法,通过扩展突发数据包丢失来改善丢失的影响。发送方首先在传输之前对数据重新排序以帮助分配数据包丢失,然后在接收方将数据恢复为原始顺序。我们将两种方法都应用于MPEG,并通过用户研究评估其对感知质量的好处。我们的结果表明,以大约10%-15%的带宽开销,交织和冗余都可以显着提高Internet视频的感知质量,而在连续丢失的情况下,交织的性能更好,但会增加延迟。

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