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Surface-illuminant ambiguity and color constancy: Effects of scene complexity and depth cues

机译:表面光源模糊度和颜色恒定性:场景复杂度和深度线索的影响

摘要

Two experiments were conducted to study how scene complexity and cues to depth affect human color constancy. Specifically, two levels of scene complexity were compared. The low-complexity scene contained two walls with the same surface reflectance and a test patch which provided no information about the illuminant. In addition to the surfaces visible in the low-complexity scene, the high-complexity scene contained two rectangular solid objects and 24 paper samples with diverse surface reflectances. Observers viewed illuminated objects in an experimental chamber and adjusted the test patch until it appeared achromatic. Achromatic settings made under two different illuminants were used to compute an index that quantified the degree of constancy. Two experiments were conducted: one in which observers viewed the stimuli directly, and one in which they viewed the scenes through an optical system that reduced cues to depth. In each experiment, constancy was assessed for two conditions. In the valid-cue condition, many cues provided valid information about the illuminant change. In the invalid-cue condition, some image cues provided invalid information. Four broad conclusions are drawn from the data: (a) constancy is generally better in the valid-cue condition than in the invalid-cue condition; (b) for the stimulus configuration used, increasing image complexity has little effect in the valid-cue condition but leads to increased constancy in the invalid-cue condition; (c) for the stimulus configuration used, reducing cues to depth has little effect for either constancy condition; and (d) there is moderate individual variation in the degree of constancy exhibited, particularly in the degree to which the complexity manipulation affects performance.
机译:进行了两个实验,以研究场景复杂性和对深度的提示如何影响人的色彩稳定性。具体来说,比较了两个级别的场景复杂性。低复杂度场景包含两个具有相同表面反射率的墙和一个不提供有关光源信息的测试贴片。除了在低复杂度场景中可见的表面之外,高复杂度场景还包含两个矩形固体对象和24个具有不同表面反射率的纸样。观察者观察实验室内的照明物体,并调整测试贴片直至其消色差。在两种不同光源下进行的消色差设置用于计算量化恒定程度的指数。进行了两个实验:一个实验中观察者直接观察刺激,另一个实验中观察者通过光学系统观察场景,该光学系统将线索暗示到深度。在每个实验中,均针对两种情况评估了稳定性。在有效提示条件下,许多提示提供了有关光源变化的有效信息。在无效提示条件下,某些图像提示提供了无效信息。从数据得出四个大致结论:(a)在有效提示条件下,恒定性通常比无效提示条件下的恒定性更好; (b)对于所使用的刺激配置,增加图像复杂度在有效提示条件下影响不大,但导致无效提示条件下的恒定性增加; (c)对于使用的刺激配置,将提示降低到深度对于两种恒定状态都没有什么影响; (d)在稳定性方面表现出中等程度的个体差异,尤其是复杂度操纵影响性能的程度。

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