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Architectures and technologies for quality of service provisioning in next generation networksud

机译:下一代网络中提供服务质量的架构和技术

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摘要

A NGN is a telecommunication network that differs from classical dedicated networks because of its capability to provide voice, video, data and cellular services onudthe same infrastructure (Quadruple-Play). The ITU-T standardization body has defined the NGN architecture in three different and well-defined strata: the transport stratum which takes care of maintaining end-to-end connectivity, the service stratum that is responsible for enabling the creation and the delivery of services, and finally the application stratum where applications can be created and executed. The most important separation in this architecture is relative to transport and service stratum. The aim is to enable the flexibility to add, maintain and remove services without any impact on the transport layer; to enable the flexibility to add, maintain and remove transport technologies without any impact on the access to service, application, content and information; and finally the efficient cohesistence of multiple terminals, accessudtechnologies and core transport technologies. The Service Oriented Architecture (SOA) is a paradigm often used in systems deployment and integration for organizing and utilizing distributed capabilities under the control of different ownership domains. In this thesis, the SOA technologies in network architetures are surveyed following the NGN functional architecture as defined by the ITU-T. Within each stratum, the main logical functions thatudhave been the subject of investigation according to a service-oriented approach have been highlighted. Moreover, a new definition of the NGN transport stratum functionalities according to the SOA paradigm is proposed; an implementation of the relevant services interfaces to analyze this approach with experimental results shows some insight on the potentialities of the proposed strategy.udWithin NGN architectures research topic, especially in IP-based network architectures, Traffic Engineering (TE) is referred to as a set of policies and algorithmsudaimed at balancing network traffic load so as to improve network resource utilization and guarantee the service specific end-to-end QoS. DS-TE technology extends TEudfunctionalities to a per-class basis implementation by introducing a higher level of traffic classification which associates to each class type (CT) a constraint on bandwidthudutilization. These constraints are set by defining and configuring a bandwidth constraint (BC) model whih drives resource utilization aiming to higher load balancing, higher QoS performance and lower call blocking rate. Default TE implementations relies on a centralized approach to bandwidth and routing management, that require externaludmanagement entities which periodically collect network status information and provide management actions. However, due to increasing network complexity, it is desiderableudthat nodes automatically discover their environment, self-configure and update to adapt to changes. In this thesis the bandwidth management problem is approached adopting an autonomic and distributed approach. Each node has a self-management module, which monitors the unreserved bandwidth in adjacent nodes and adjusts the local bandwidthudconstraints so as to reduce the differences in the unreserved bandwidth of neighbor nodes. With this distributed and autonomic algorithm, BC are dinamically modified to drive routing decision toward the traffic balancing respecting the QoS constraints for eachudclass-type traffic requests. Finally, Video on Demand (VoD) is a service that provides a video whenever theudcustomer requests it. Realizing a VoD system by means of the Internet network requires architectures tailored to video features such as guaranteed bandwidths and constrainedudtransmission delays: these are hard to be provided in the traditional Internet architecture that is not designed to provide an adequate quality of service (QoS) and quality ofudexperience (QoE) to the final user. Typical VoD solutions can be grouped in four categories: centralized, proxy-based, Content Delivery Network(CDN) and Hybridudarchitectures. Hybrid architectures combine the employment of a centralized server with that of a Peer-to-peer (P2P) network. This approach can effectively reduce the server load and avoid network congestions close to the server site because the peers support the delivery of the video to other peers using a cache-and-relay strategy making use of their upload bandwidth. Anyway, in a peer-to-peer network each peer is free to join and leave the network without notice, bringing to the phenomena of peer churns. These dynamics are dangerous for VoD architectures, affecting the integrity and retainability of the service. In this thesis, a study aimed to evaluate the impact of the peer churn on the system performance is proposed. Starting from important relationships between system parameters such as playback buffer length, peer request rate, peer average lifetime andudserver upload rate, four different analytic models are proposed.ud ud
机译:NGN是一种电信网络,它不同于传统的专用网络,因为它具有在同一基础结构(四重播放)上提供语音,视频,数据和蜂窝服务的能力。 ITU-T标准化机构已在三个不同且定义明确的层次中定义了NGN体系结构:负责维护端到端连通性的传输层,负责实现服务创建和交付的服务层,最后是可以创建和执行应用程序的应用程序层。此体系结构中最重要的分离是相对于传输和服务层。目的是在不影响传输层的情况下,灵活地添加,维护和删除服务。确保灵活地添加,维护和删除传输技术,而不会影响对服务,应用程序,内容和信息的访问;最后是多个终端,接入 udtechnologies和核心传输技术的有效凝聚。面向服务的体系结构(SOA)是一种范式,通常用于系统部署和集成中,用于在不同所有权域的控制下组织和利用分布式功能。本文按照ITU-T定义的NGN功能架构对网络架构中的SOA技术进行了研究。在每个层次中,突出了根据面向服务的方法研究的主要逻辑功能。此外,根据SOA范式,提出了有关NGN传输层功能的新定义。通过对相关服务接口的实施以实验结果分析这种方法,可以对所提出的策略的潜力有所了解。 ud在NGN体系结构研究主题中,尤其是在基于IP的网络体系结构中,流量工程(TE)被称为旨在平衡网络流量负载以提高网络资源利用率并确保服务特定的端到端QoS的一组策略和算法。 DS-TE技术通过引入更高级别的流量分类将TE ud功能扩展到基于每个类别的实现,该分类与每个类别类型(CT)相关联,从而限制了带宽利用率。这些约束是通过定义和配置带宽约束(BC)模型来设置的,而带宽约束(BC)模型旨在提高资源利用率,更高的QoS性能和更低的呼叫阻塞率,从而驱动资源利用率。默认的TE实现依赖于集中式的带宽和路由管理方法,该方法需要外部 udmanagement实体,这些实体会定期收集网络状态信息并提供管理操作。但是,由于网络复杂性的增加,希望节点自动发现其环境,进行自我配置和更新以适应变化。本文采用一种自治的,分布式的方法来解决带宽管理问题。每个节点都有一个自我管理模块,该模块监视相邻节点中的未保留带宽并调整本地带宽 udconstraints,以减少相邻节点的未保留带宽之间的差异。使用这种分布式的自主算法,可以对BC进行动态修改,以针对每个 udclass类型流量请求的QoS约束,朝着流量平衡推动路由决策。最后,视频点播(VoD)是一项服务,只要 udcustomer要求,它就会提供视频。通过Internet网络实现VoD系统需要针对视频功能量身定制的体系结构,例如保证带宽和受约束的 udtransmission延迟:传统Internet体系结构中难以提供这些功能,而传统Internet体系结构并未提供足够的服务质量(QoS) )和最终用户的 udexperience(QoE)质量。典型的VoD解决方案可以分为四类:集中式,基于代理的内容交付网络(CDN)和混合 udarchitectures。混合体系结构将集中式服务器的使用与对等(P2P)网络的使用相结合。这种方法可以有效地减轻服务器负载,并避免靠近服务器站点的网络拥塞,因为对等点支持使用缓存和中继策略利用其上传带宽将视频传输到其他对等点。无论如何,在对等网络中,每个对等方都可以自由加入和离开网络,而不会发出通知,这会导致对等体混乱的现象。这些动态变化对于VoD架构很危险,会影响服务的完整性和可保留性。本文提出了一项旨在评估同伴流失对系统性能的影响的研究。从系统参数之间的重要关系开始,例如回放缓冲区长度,对等请求速率,对等体平均生存时间和服务器上载率,提出了四种不同的分析模型。 ud ud

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    Branca Giovanni;

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