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View Invariant Gesture Recognition using 3D Motion Primitives

机译:使用3D motion primitives查看不变的手势识别

摘要

This paper presents a method for automatic recognition of human gestures. The method works with 3D image data from a range camera to achieve invariance to viewpoint. The recognition is based solely on motion from characteristic instances of the gestures. These instances are denoted 3D motion primitives. The method extracts 3D motion from range images and represent the motion from each input frame in a view invariant manner using harmonic shape context. The harmonic shape context is classified as a 3D motion primitive. A sequence of input frames results in a set of primitives that are classified as a gesture using a probabilistic edit distance method. The system has been trained on frontal images (0deg camera rotation) and tested on 240 video sequences from 0deg and 45deg. An overall recognition rate of 82.9% is achieved. The recognition rate is independent of the viewpoint which shows that the method is indeed view invariant.
机译:本文提出了一种自动识别手势的方法。该方法适用于测距相机的3D图像数据,以实现视点不变性。识别仅基于手势特征实例的运动。这些实例称为3D运动图元。该方法从距离图像中提取3D运动,并使用谐波形状上下文以视图不变的方式表示每个输入帧的运动。谐波形状上下文被分类为3D运动图元。输入帧序列产生一组使用概率编辑距离方法分类为手势的图元。该系统已经过正面图像训练(摄像机旋转0度),并已测试了从0度到45度的240个视频序列。总体识别率为82.9%。识别率与视点无关,这表明该方法确实是视不变的。

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