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A new Augmented Reality Techniques for Product Design: The Flip-Flop Menu

机译:用于产品设计的新增强现实技术:触发器菜单

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摘要

This paper presents two bimanual augmented reality (AR) interaction techniques for product design. The first technique allows the user to visualize 3D virtual object in his/her non-dominant hand while being able to map different textures on it using his/her dominant hand. The second technique is based on nine fiducial markers placed on a desk in front of the user. Two experiments were carried out using the second technique to compare four different markers arrangements and four viewing conditions. In these experiments, subjects were instructed to perform nine actions such as rotate the object, apply a texture on it, etc. Results of the first experiment revealed that a V-shape configuration was the best. Results of the second experiment revealed that camera placed behind the user was the more efficient condition.
机译:本文介绍了两种用于产品设计的双向增强现实(AR)交互技术。第一种技术允许用户在其非显性手中可视化3D虚拟对象,同时能够使用其显性手在其上映射不同的纹理。第二种技术基于放置在用户面前的桌子上的九个基准标记。使用第二种技术进行了两次实验,以比较四种不同的标记排列和四种观察条件。在这些实验中,受试者被指示执行9个动作,例如旋转对象,在对象上应用纹理等。第一个实验的结果表明,V形配置是最好的。第二个实验的结果表明,放置在用户身后的摄像头更为有效。

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