This study investigates the application of two advanced optimization methods for solving active flow control (AFC) device shape design problem and compares their optimization efficiency in terms of computational cost and design quality. The first optimization method uses hierarchical asynchronous parallel multi-objective evolutionary algorithm and the second uses hybridized evolutionary algorithm with Nash-Game strategies (Hybrid-Game). Both optimization methods are based on a canonical evolution strategy and incorporate the concepts of parallel computing and asynchronous evaluation. One type of AFC device named shock control bump (SCB) is considered and applied to a natural laminar flow (NLF) aerofoil. The concept of SCB is used to decelerate supersonic flow on suction/pressure side of transonic aerofoil that leads to a delay of shock occurrence. Such active flow technique reduces total drag at transonic speeds which is of special interest to commercial aircraft. ududNumerical results show that the Hybrid-Game helps an EA to accelerate optimization process. From the practical point of view, applying a SCB on the suction and pressure sides significantly reduces transonic total drag and improves lift-to-drag (L/D) value when compared to the baseline design.
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机译:这项研究调查了两种先进的优化方法在解决主动流控制(AFC)设备形状设计问题中的应用,并从计算成本和设计质量方面比较了它们的优化效率。第一种优化方法使用分层异步并行多目标进化算法,第二种使用带有Nash-Game策略(Hybrid-Game)的混合进化算法。两种优化方法都基于规范的演化策略,并结合了并行计算和异步评估的概念。考虑了一种称为冲击控制凸点(SCB)的AFC设备,并将其应用于自然层流(NLF)机翼。 SCB的概念用于使跨音速翼型的吸力/压力侧的超音速流减速,从而导致震动发生的延迟。这种主动流动技术降低了跨音速下的总阻力,这是商用飞机特别感兴趣的。 ud ud数值结果表明,混合游戏可帮助EA加速优化过程。从实际的角度来看,与基线设计相比,在吸力侧和压力侧应用SCB可以显着降低跨音速总阻力并提高升阻比(L / D)值。
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