首页> 外文OA文献 >Efficient Location-Aware Node And Object Discovery In Large-Scale Networks
【2h】

Efficient Location-Aware Node And Object Discovery In Large-Scale Networks

机译:大型网络中的高效位置感知节点和对象发现

代理获取
本网站仅为用户提供外文OA文献查询和代理获取服务,本网站没有原文。下单后我们将采用程序或人工为您竭诚获取高质量的原文,但由于OA文献来源多样且变更频繁,仍可能出现获取不到、文献不完整或与标题不符等情况,如果获取不到我们将提供退款服务。请知悉。

摘要

The performance of many distributed systems is highly sensitive to the latency of finding objects in response to user requests. Efficient discovery of nodes and objects in the network that satisfy application-specific requirements is therefore a critical building block for many distributed systems. In this thesis, I introduce a space-based approach to solving node and object discovery problems. This approach represents the relationship between nodes and objects as distances in an abstract space, maps optimization objectives and constraints of the problem to regions in the space, and combines these regions to identify the solution to the discovery problem. Using the space-based approach, I address three common problems involving node and object discovery. First, I tackle the problem of efficiently discovering nodes with specific network latency characteristics, such as finding the closest server node to a target. This problem is commonly encountered in content distribution networks, online games, and other network services that demand low latency. I describe a system, called Meridian, that uses overlay routing in a small-world inspired network to solve such problems efficiently and accurately. Second, I address the decentralized approximate search problem, where the objective is to efficiently scan an online database for the set of objects that are most similar to given search terms. I describe the Cubit system, which provides a fully decentralized and efficient approximate search primitive for peer-to-peer systems. Finally, I solve the problem of accurately determining the physical location of Internet hosts and describe the Octant system, which uses a novel geometric technique to determine a target node's location from constraints extracted from network measurements. I characterize the performance and accuracy of these systems with data and evaluations drawn from deployments on PlanetLab and end-user systems. The results show that these space-based systems are accurate, efficient and scalable.
机译:许多分布式系统的性能对响应用户请求而找到对象的延迟非常敏感。因此,有效发现网络中满足特定应用程序要求的节点和对象是许多分布式系统的关键构建块。在本文中,我介绍了一种基于空间的方法来解决节点和对象发现问题。这种方法将节点和对象之间的关系表示为抽象空间中的距离,将优化目标和问题的约束映射到空间中的区域,并将这些区域组合起来以标识发现问题的解决方案。使用基于空间的方法,我解决了涉及节点和对象发现的三个常见问题。首先,我解决了有效发现具有特定网络等待时间特征的节点的问题,例如找到距离目标最近的服务器节点。在内容分发网络,在线游戏和其他要求低延迟的网络服务中,通常会遇到此问题。我描述了一个名为Meridian的系统,该系统在一个受小世界启发的网络中使用覆盖路由来有效,准确地解决此类问题。其次,我解决了分散式近似搜索问题,该目标是有效扫描在线数据库中与给定搜索词最相似的一组对象。我描述了Cubit系统,该系统为点对点系统提供了完全分散和高效的近似搜索原语。最后,我解决了准确确定Internet主机的物理位置的问题,并描述了Octant系统,该系统使用一种新颖的几何技术根据从网络测量结果中提取的约束条件来确定目标节点的位置。我通过从PlanetLab和最终用户系统上的部署得出的数据和评估来表征这些系统的性能和准确性。结果表明,这些天基系统是准确,高效和可扩展的。

著录项

  • 作者

    Wong Bernard;

  • 作者单位
  • 年度 2011
  • 总页数
  • 原文格式 PDF
  • 正文语种 en_US
  • 中图分类

相似文献

  • 外文文献
  • 中文文献
  • 专利

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号