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Fairness in systems based on multiparty interactions

机译:基于多方交互的系统中的公平性

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摘要

In the context of the Multiparty Interaction Model, fairness is used to insure that an interaction that isenabled sufficiently often in a concurrent program will eventually be selected for execution. Unfortunately,this notion does not take conspiracies into account, i.e. situations in which an interaction never becomesenabled because of an unfortunate interleaving of independent actions; furthermore, eventual execution isusually too weak for practical purposes since this concept can only be used in the context of infiniteexecutions. In this article, we present a new fairness notion, k-conspiracy-free fairness, that improves onothers because it takes finite executions into account, alleviates conspiracies that are not inherent to aprogram, and k may be set a priori to control its goodness to address the above-mentioned problems.
机译:在多方交互模型的上下文中,使用公平性来确保最终选择并发程序中经常启用的交互来执行。不幸的是,这个概念没有考虑到阴谋,即由于不幸的独立行动的交织而使互动从未成为可能的情况;此外,由于实际操作只能在无限执行的情况下使用,因此最终执行对于实际目的通常太弱。在本文中,我们提出了一个新的公平概念,即无k-阴谋的公平性,它在其他方面有所改善,因为它考虑了有限的执行力,减轻了程序固有的阴谋,并且可以将k设置为先验以控制其优缺点。解决上述问题。

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