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Architectural Surfaces and Structures from Circular Arcs

机译:圆弧的建筑表面和结构

摘要

In recent decades, the popularity of freeform shapes in contemporary architecture poses new challenges to digital design. One of them is the process of rationalization, i.e. to make freeform skins or structures affordable to manufacture, which draws the most attention from geometry researchers. In this thesis, we aim to realize this process with simple geometric primitives, circular arcs. We investigate architectural surfaces and structures consisting of circular arcs. Our focus is lying on how to employ them nicely and repetitively in architectural design, in order to decrease the cost in manufacturing.Firstly, we study Darboux cyclides, which are algebraic surfaces of order ≤ 4. We provide a computational tool to identify all families of circles on a given cyclide based on the spherical model of M ̈obius geometry. Practical ways to design cyclide patches that pass through certain inputs are presented. In particular, certain triples of circle families on Darboux cyclides may be suitably arranged as 3-webs. We provide a complete classification of all possible 3-webs of circles on Darboux cyclides.We then investigate the circular arc snakes, which are smooth sequences of circu- lar arcs. We evolve the snakes such that their curvature, as a function of arc length, remains unchanged. The evolution of snakes is utilized to approximate given surfaces by circular arcs or to generated freeform shapes, and it is realized by a 2-step pro- cess. More interestingly, certain 6-arc snake with boundary constraints can produce a smooth self motion, which can be employed to build flexible structures.Another challenging topic is approximating smooth freeform skins with simple panels. We contribute to this problem area by approximating a negatively-curved5surface with a smooth union of rational bilinear patches. We provide a proof forvertex consistency of hyperbolic nets using the CAGD approach of the rational B ́ezier form. Moreover, we use Darboux transformations for the generation of smooth sur- faces composed of Darboux cyclide patches. In this way we not only eliminate the restriction to surfaces with negative Gaussian curvature, but, also obtain surfaces consisting of circular arcs.
机译:在最近的几十年中,自由形状在当代建筑中的流行给数字设计提出了新的挑战。其中之一是合理化的过程,即制造可负担得起的自由形状的蒙皮或结构,这引起了几何学研究人员的最大关注。本文旨在通过简单的几何图元,圆弧来实现这一过程。我们研究由圆弧组成的建筑表面和结构。为了降低制造成本,我们的重点在于如何在建筑设计中很好地重复使用它们。首先,我们研究达伯克斯环,它们是≤4的代数曲面。我们提供了一种计算工具来识别所有族基于M obius几何模型的给定环素上的圆的分布。介绍了设计通过某些输入的环肽补丁的实用方法。特别地,可以适当地将在达布族环化合物上的某些三元环族布置为3-网。我们提供了达布克斯环上所有可能的3个圆环网的完整分类。然后,我们研究了圆弧蛇,它们是圆弧的光滑序列。我们对蛇进行进化,使其曲率作为弧长的函数保持不变。蛇的演化被用来通过圆弧近似给定的表面或生成自由形状,并通过两步过程来实现。更有趣的是,某些具有边界约束的6弧形蛇会产生平滑的自运动,可用于构建灵活的结构。另一个具有挑战性的主题是使用简单的面板近似平滑的自由曲面。我们通过用一个有理双线性斑块的光滑并集来近似一个负曲面来解决这个问题。我们使用有理Béezier形式的CAGD方法提供了双曲网的顶点一致性的证明。此外,我们使用Darboux变换生成由Darboux环化物斑块组成的平滑表面。这样,我们不仅消除了对具有负高斯曲率的曲面的限制,而且获得了由圆弧组成的曲面。

著录项

  • 作者

    Shi Ling;

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  • 年度 2013
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  • 原文格式 PDF
  • 正文语种 en
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